RUST UNTIMATE.RATE
1.46.1.136:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RUST UNTIMATE.RATE?
In the top 46% of all ranked servers, RUST UNTIMATE.RATE is #10,288 on player hours for the last seven days.
Is RUST UNTIMATE.RATE busy?
The server RUST UNTIMATE.RATE is currently offline; it was last seen 3 days 12 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags & Lists
What is the meaning of the tags on RUST UNTIMATE.RATE?
The game's server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Survival as standard in Rust; mp6 (Max players): The server has 6 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RUST UNTIMATE.RATE appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RUST UNTIMATE.RATE are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
RUST UNTIMATE.RATE Rust version: which one?
Rust network protocol 2634 and build 166586 on Windows is what RUST UNTIMATE.RATE uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is RUST UNTIMATE.RATE and is it online?
Offline now for RUST UNTIMATE.RATE, last seen 3 days 12 hours ago. It was up 3% of the time over the last 4 full days, 3 of 96 hours. The first time BestRustServers.xyz saw it was on 9 October 2026.
What is the location of RUST UNTIMATE.RATE?
No region is published by RUST UNTIMATE.RATE. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 1.46.1.136:28015 is its address.
Rules & Map
Which map is used on RUST UNTIMATE.RATE?
Generated by the game, the map on RUST UNTIMATE.RATE is procedural.
What are the settings and rules for RUST UNTIMATE.RATE?
A gather rate is not given in the name RUST UNTIMATE.RATE. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Cycle
When does RUST UNTIMATE.RATE wipe?
The record holds too few wipes for RUST UNTIMATE.RATE to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 10 days 13 hours.
How to Join
RUST UNTIMATE.RATE joining: how is it done?
To connect, type client.connect 1.46.1.136:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp6- Max players The server has 6 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.