[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
AF 102.39.113.136:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 55% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 8d 18h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit in the rankings?
In Africa, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #18; across all ranked servers, #10,262 on player hours over the last seven days, in the top 47%.
How many players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: 1 players now, with 50 slots available. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Tags & Lists
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | tags: what do they indicate?
For [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here; AF (Africa): In the server browser it appears under Africa. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The BestRustServers.xyz lists that include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | are: Best modded Rust servers. These filters on the server list display it: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server Details
What Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?
On Windows, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | smooth?
Over 48 hours, it averaged 187 server fps; the lowest was 135. The entity count reached 83,294, covering buildings, deployables and all other world objects. The maximum memory used was 3,609 MB. A climbing entity count and low fps are felt by players as lag.
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uptime and reliability: what are they?
At the moment, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is up. The uptime it reports shows a restart roughly 42 hours ago. The first time BestRustServers.xyz saw it was on 19 October 2026.
Where can [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be found?
Its AF tag places [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | in Africa. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 102.39.113.136:28015 is its address.
Rules and Settings
What is the map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A procedural map of size 3,500 and seed 141595 is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | have?
A gather rate is not given in the name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Information
On what schedule does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?
From biweekly: 14 days after its last wipe, an estimate is made of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. Due next is a wipe on Thursday 29 October at 16:51 UTC. Its world dates from 5 days 5 hours. Its tags declare wipes every two weeks.
How to Join
What is the process to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Enter client.connect 102.39.113.136:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/cDHcf229qe.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Region
AF- Africa In the server browser it appears under Africa.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.