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BestRustServers.xyz

48,614 players on 11,579 servers

Online #3,045

[AUS] Rust in Peace

103.1.213.69:28015 checked 13m ago

moddedoxide

Players

Now0/50
Peak, 48 hours4
7-day average1
7-day peak6
AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

wipe-day peak
10
players, last three wipes

Coming wipes

  • 22d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTCFW 12d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU LongOC · groups of 16+ · monthly · 159 on average
62/100
Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average
5/100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average
89/100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average
6/150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 38 on average
7/100
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 21 on average
7/200

Quick answers

from the figures on this page

Player Numbers

Where does [AUS] Rust in Peace sit in the rankings?

In the top 14% of all ranked servers, [AUS] Rust in Peace is #3,045 on player hours for the last seven days.

What is the player count on [AUS] Rust in Peace?

0 of 50 slots are filled on [AUS] Rust in Peace at the moment. Averaged across the last seven days: 1 players, peaking at 6. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 3.

Server Tags

What is the meaning of the tags on [AUS] Rust in Peace?

The game's server browser reads these tags from [AUS] Rust in Peace: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does [AUS] Rust in Peace appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include [AUS] Rust in Peace are: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is [AUS] Rust in Peace on?

On Windows, [AUS] Rust in Peace runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on [AUS] Rust in Peace smooth?

Its average server fps over the last 48 hours was 42, with a low of 28. It held up to 169,011 entities: everything from buildings to deployables in the world. Memory use peaked at 5,191 MB. A climbing entity count and low fps are felt by players as lag.

[AUS] Rust in Peace uptime and reliability: what are they?

The server is online: [AUS] Rust in Peace. According to its reported uptime, the last restart was about 6 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

Where can [AUS] Rust in Peace be found?

Its name points to Oceania, though [AUS] Rust in Peace publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 103.1.213.69:28015 is its address.

Settings & Map

[AUS] Rust in Peace map: which one is it?

A procedural map of size 4,750 and seed 156157 is what [AUS] Rust in Peace runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for [AUS] Rust in Peace?

The name [AUS] Rust in Peace carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.

Wipe Cycle

[AUS] Rust in Peace wipe schedule: what does it show?

The force wipe is the one monthly wipe on [AUS] Rust in Peace. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 5 hours.

What happens on wipe day on [AUS] Rust in Peace?

Across its recent wipes, the busiest point averaged 10 players. 17 hours after the latest wipe, the crowd hit its peak.

Connect

[AUS] Rust in Peace joining: how is it done?

To connect, type client.connect 103.1.213.69:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/ZauXSQXDFq.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166494
Build Game build number: 166494.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.