[AUS] Rust in Peace
103.1.213.69:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 10 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTCFW 12d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [AUS] Rust in Peace sit in the rankings?
In the top 14% of all ranked servers, [AUS] Rust in Peace is #3,045 on player hours for the last seven days.
What is the player count on [AUS] Rust in Peace?
0 of 50 slots are filled on [AUS] Rust in Peace at the moment. Averaged across the last seven days: 1 players, peaking at 6. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 3.
Server Tags
What is the meaning of the tags on [AUS] Rust in Peace?
The game's server browser reads these tags from [AUS] Rust in Peace: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [AUS] Rust in Peace appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [AUS] Rust in Peace are: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [AUS] Rust in Peace on?
On Windows, [AUS] Rust in Peace runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [AUS] Rust in Peace smooth?
Its average server fps over the last 48 hours was 42, with a low of 28. It held up to 169,011 entities: everything from buildings to deployables in the world. Memory use peaked at 5,191 MB. A climbing entity count and low fps are felt by players as lag.
[AUS] Rust in Peace uptime and reliability: what are they?
The server is online: [AUS] Rust in Peace. According to its reported uptime, the last restart was about 6 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can [AUS] Rust in Peace be found?
Its name points to Oceania, though [AUS] Rust in Peace publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 103.1.213.69:28015 is its address.
Settings & Map
[AUS] Rust in Peace map: which one is it?
A procedural map of size 4,750 and seed 156157 is what [AUS] Rust in Peace runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for [AUS] Rust in Peace?
The name [AUS] Rust in Peace carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Cycle
[AUS] Rust in Peace wipe schedule: what does it show?
The force wipe is the one monthly wipe on [AUS] Rust in Peace. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 5 hours.
What happens on wipe day on [AUS] Rust in Peace?
Across its recent wipes, the busiest point averaged 10 players. 17 hours after the latest wipe, the crowd hit its peak.
Connect
[AUS] Rust in Peace joining: how is it done?
To connect, type client.connect 103.1.213.69:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/ZauXSQXDFq.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.