Redline
103.1.214.42:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:20 UTC 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Redline?
Over the last seven days, Redline ranks #11,735 in player hours, which is in the top 53% of ranked servers.
What is the player count on Redline?
1 of 30 slots are filled on Redline at the moment. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Tags and Filters
What is the meaning of the tags on Redline?
The game's server browser reads these tags from Redline: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slot count is 30; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166601 (Build): Running build 166601; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): PvE: the world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Redline appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Redline are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Redline on?
The combination is Rust network protocol 2634 and build 166601 on Windows for Redline. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Redline smooth?
For the past 48 hours, server fps averaged 108, never dropping below 95. The entity count reached 70,127, covering buildings, deployables and all other world objects. The maximum memory used was 4,437 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Redline and is it online?
At the moment, Redline is up. According to its reported uptime, the last restart was about 11 days 23 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 30 September 2026.
Redline location: where is it?
No region is published by Redline. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.1.214.42:28025.
Settings & Map
What is the map on Redline?
Generated by the game, the map on Redline is procedural, size 3,500, seed 648252. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Redline have?
No gather rate appears in the name of Redline. The default cap of 8 players per group is in force. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC protection is on.
Wipe Cycle
When does Redline wipe?
Redline's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 1 hours.
On Redline, what occurs on wipe day?
The average busiest point of its recent wipes was 3 players. 25 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join Redline?
Enter client.connect 103.1.214.42:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players Slot count is 30.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166601- Build Running build 166601.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.