Outback Aussie - PvPvE - Located in Perth - Modded
OC 103.107.196.38:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 49% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
- wipe-day peak
- 10 players, last three wipes
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTCFW 12d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Outback Aussie - PvPvE - Located in Perth - Modded?
In Oceania, Outback Aussie - PvPvE - Located in Perth - Modded is #108; across all ranked servers, #4,066 on player hours over the last seven days, in the top 18%.
What is the player count on Outback Aussie - PvPvE - Located in Perth - Modded?
0 of 50 slots are filled on Outback Aussie - PvPvE - Located in Perth - Modded at the moment. The average player count over the last seven days is 1, with a peak of 5. In the last 48 hours, 05:00 UTC saw the highest activity, with an average of 4 players.
Tags & Lists
How should the tags on Outback Aussie - PvPvE - Located in Perth - Modded be interpreted?
Read by the game's server browser, the tags Outback Aussie - PvPvE - Located in Perth - Modded publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slot count is 50; ts6 (Group limit): Team size is capped at 6; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; OC (Oceania): In the server browser it appears under Oceania. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Outback Aussie - PvPvE - Located in Perth - Modded?
These BestRustServers.xyz lists include Outback Aussie - PvPvE - Located in Perth - Modded: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Outback Aussie - PvPvE - Located in Perth - Modded on?
On Windows, Outback Aussie - PvPvE - Located in Perth - Modded runs Rust network protocol 2634 and build 166494. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Outback Aussie - PvPvE - Located in Perth - Modded smooth?
Over 48 hours, it averaged 74 server fps; the lowest was 60. Buildings, deployables and the rest of the world accounted for up to 140,859 entities. The maximum memory used was 5,999 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Outback Aussie - PvPvE - Located in Perth - Modded?
The server is online: Outback Aussie - PvPvE - Located in Perth - Modded. About 21 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Outback Aussie - PvPvE - Located in Perth - Modded location: where is it?
With its OC tag, Outback Aussie - PvPvE - Located in Perth - Modded lists itself in Oceania. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 103.107.196.38:28035 is its address.
Settings & Map
Outback Aussie - PvPvE - Located in Perth - Modded map: which one is it?
On Outback Aussie - PvPvE - Located in Perth - Modded, the map is procedural, size 4,500 with seed 1445681610, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Outback Aussie - PvPvE - Located in Perth - Modded rules and settings: what are they?
No gather rate appears in the name of Outback Aussie - PvPvE - Located in Perth - Modded. No more than 6 players to a group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Cycle
When does Outback Aussie - PvPvE - Located in Perth - Modded wipe?
Once a month Outback Aussie - PvPvE - Located in Perth - Modded wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 21 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on Outback Aussie - PvPvE - Located in Perth - Modded?
Across its recent wipes, the busiest point averaged 10 players. 13 hours after the latest wipe, the crowd hit its peak.
Join Server
Outback Aussie - PvPvE - Located in Perth - Modded joining: how is it done?
To connect, type client.connect 103.107.196.38:28035 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/tbMKXDS7hU.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,OC,gmvanilla,cs166494,ts6,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players Slot count is 50.
ts6- Group limit Team size is capped at 6.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
OC- Oceania In the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.