RealityRust | Entry Node
103.114.40.43:28025 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RealityRust | Entry Node ranking: what position does it hold?
Over the last seven days, RealityRust | Entry Node ranks #15,901 in player hours, which is in the top 71% of ranked servers.
What is the player count on RealityRust | Entry Node?
RealityRust | Entry Node: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players.
Tags & Lists
How should the tags on RealityRust | Entry Node be interpreted?
Read by the game's server browser, the tags RealityRust | Entry Node publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs162434 (Build): Build 162434; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RealityRust | Entry Node appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RealityRust | Entry Node: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
RealityRust | Entry Node Rust version: which one?
On Linux, RealityRust | Entry Node runs Rust network protocol 2632 and build 162434. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on RealityRust | Entry Node?
Over 48 hours, it averaged 224 server fps; the lowest was 202. It held up to 7,177 entities: everything from buildings to deployables in the world. Memory use peaked at 1,825 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of RealityRust | Entry Node?
RealityRust | Entry Node is currently online. According to its reported uptime, the last restart was about 12 days 20 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can RealityRust | Entry Node be found?
No region is given by RealityRust | Entry Node. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 103.114.40.43:28025 is its address.
Settings & Map
RealityRust | Entry Node map: which one is it?
On RealityRust | Entry Node, the map is procedural, size 1,500 with seed 4242, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for RealityRust | Entry Node?
The name RealityRust | Entry Node carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
RealityRust | Entry Node wipe schedule: what does it show?
The record holds too few wipes for RealityRust | Entry Node to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 42 days 21 hours.
How to Join
RealityRust | Entry Node joining: how is it done?
Enter client.connect 103.114.40.43:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2632- Protocol Your game must be on protocol 2632 to connect.
cs162434- Build Build 162434.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.