Sushi's SMP
103.15.236.236:23791 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:11 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Sushi's SMP sit in the rankings?
Rank #7,804 over the last seven days in player hours: Sushi's SMP, inside the top 36% of ranked servers.
How many players are on Sushi's SMP?
Sushi's SMP: 0 players now, with 10 slots available. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on Sushi's SMP be interpreted?
The game's server browser reads these tags from Sushi's SMP: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Sushi's SMP appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Sushi's SMP: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
What Rust version is Sushi's SMP on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Sushi's SMP. Joining requires the same protocol; Steam updates your game for you.
Sushi's SMP performance: is it smooth?
Its average server fps over the last 48 hours was 159, with a low of 6. The entity count reached 100,299, covering buildings, deployables and all other world objects. Memory use peaked at 4,834 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Sushi's SMP?
The server is online: Sushi's SMP. According to its reported uptime, the last restart was about 11 hours ago. On 19 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Sushi's SMP?
There is no region published by Sushi's SMP. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 103.15.236.236:23791.
Rules & Map
What is the map on Sushi's SMP?
Generated by the game, the map on Sushi's SMP is procedural, size 4,250, seed 303867610. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Sushi's SMP have?
No gather rate appears in the name of Sushi's SMP. The default cap of 8 players per group is in force. Listed as pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Information
When does Sushi's SMP wipe?
Sushi's SMP's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 35 hours.
Join Server
Sushi's SMP joining: how is it done?
To connect, type client.connect 103.15.236.236:23791 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.