A Shockbyte Rust Server
103.15.237.171:23767 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:53 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
A Shockbyte Rust Server ranking: what position does it hold?
In the top 15% of all ranked servers, A Shockbyte Rust Server is #3,135 on player hours for the last seven days.
What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server: 0 players now, with 20 slots available. The average player count over the last seven days is 5, with a peak of 10. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 10.
Tags and Filters
How should the tags on A Shockbyte Rust Server be interpreted?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slot count is 20; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
A Shockbyte Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. Joining requires the same protocol; Steam updates your game for you.
A Shockbyte Rust Server performance: is it smooth?
Its average server fps over the last 48 hours was 179, with a low of 20. It held up to 51,068 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,131 MB. A climbing entity count and low fps are felt by players as lag.
A Shockbyte Rust Server uptime and reliability: what are they?
At the moment, A Shockbyte Rust Server is up. The uptime it reports shows a restart roughly 32 hours ago. The first time BestRustServers.xyz saw it was on 19 October 2026.
A Shockbyte Rust Server location: where is it?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.15.237.171:23767.
Rules and Settings
What is the map on A Shockbyte Rust Server?
A procedural map of size 3,000 and seed 1030322721 is what A Shockbyte Rust Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Shockbyte Rust Server rules and settings: what are they?
The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: on.
Wipe Cycle
A Shockbyte Rust Server wipe schedule: what does it show?
A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 35 hours.
Connect
A Shockbyte Rust Server joining: how is it done?
Use the F1 console: client.connect 103.15.237.171:23767. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players Slot count is 20.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.