nagol's evil lair
103.15.237.173:25726 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:39 UTC 15h ago | – | – | running | 2 |
| Sun 18 Oct, 01:44 UTC 2d ago | 3 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
nagol's evil lair ranking: what position does it hold?
Rank #5,014 over the last seven days in player hours: nagol's evil lair, inside the top 23% of ranked servers.
How many players are on nagol's evil lair?
nagol's evil lair: 0 players now, with 40 slots available. The seven-day average player count stands at 1, and the highest point was 3. The busiest time in the last 48 hours was 10:00 UTC, when the average player count was 3.
Tags and Filters
nagol's evil lair tags: what do they indicate?
The game's server browser reads these tags from nagol's evil lair: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
nagol's evil lair in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include nagol's evil lair: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
What Rust version is nagol's evil lair on?
Rust network protocol 2634 and build 167781 on Linux is what nagol's evil lair uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on nagol's evil lair?
Over 48 hours, it averaged 238 server fps; the lowest was 218. Buildings, deployables and the rest of the world accounted for up to 15,945 entities. At its highest, memory usage was 2,719 MB. A climbing entity count and low fps are felt by players as lag.
nagol's evil lair uptime and reliability: what are they?
The server is online: nagol's evil lair. According to its reported uptime, the last restart was about 13 hours ago. In 1 full day, uptime was 100%; hours online: 24 of 24. The first time BestRustServers.xyz saw it was on 18 October 2026.
What is the location of nagol's evil lair?
There is no region published by nagol's evil lair. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 103.15.237.173:25726 is its address.
Settings & Map
nagol's evil lair map: which one is it?
A procedural map of size 1,850 and seed 50900 is what nagol's evil lair runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
nagol's evil lair rules and settings: what are they?
A gather rate is not given in the name nagol's evil lair. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Information
nagol's evil lair wipe schedule: what does it show?
The record holds too few wipes for nagol's evil lair to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 15 hours.
What happens on wipe day on nagol's evil lair?
An average peak of 3 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
How to Join
How can I connect to nagol's evil lair?
Use the F1 console: client.connect 103.15.237.173:25726. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players The server has 40 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.