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70,300 players on 11,608 servers

Offline #15,919

A Shockbyte x Discord Production Rust Server

103.15.237.174:27395 checked 1d ago

moddedoxide

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123414:0015:0016:00

Hourly average and peak, UTC.

Server performance

010020030040014:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
196/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
192/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
45/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
15/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
50/700

Quick answers

from the figures on this page

Player Count

A Shockbyte x Discord Production Rust Server ranking: what position does it hold?

In the top 72% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,919 on player hours for the last seven days.

How many players are on A Shockbyte x Discord Production Rust Server?

The server A Shockbyte x Discord Production Rust Server is currently offline; it was last seen 45 hours ago. The seven-day average player count stands at 0.

Tags and Filters

A Shockbyte x Discord Production Rust Server tags: what do they indicate?

For A Shockbyte x Discord Production Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Game build number: 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does A Shockbyte x Discord Production Rust Server appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server Information

A Shockbyte x Discord Production Rust Server Rust version: which one?

Rust network protocol 2633 and build 163794 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol; Steam updates your game for you.

A Shockbyte x Discord Production Rust Server performance: is it smooth?

Over 48 hours, it averaged 235 server fps; the lowest was 232. Buildings, deployables and the rest of the world accounted for up to 8,157 entities. The maximum memory used was 2,441 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

Offline now for A Shockbyte x Discord Production Rust Server, last seen 45 hours ago. The uptime it reports shows a restart roughly 19 days 3 hours ago. Over the past 7 full days, it was online 137 of 168 hours, 82% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

Where can A Shockbyte x Discord Production Rust Server be found?

No region is given by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 103.15.237.174:27395.

Settings & Map

A Shockbyte x Discord Production Rust Server map: which one is it?

Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000. The map can be viewed on RustMaps from this page, since size and seed fix it.

A Shockbyte x Discord Production Rust Server rules and settings: what are they?

The name A Shockbyte x Discord Production Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.

Wipe Information

When does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few wipes for A Shockbyte x Discord Production Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 33 days 3 hours.

Connect

How can I connect to A Shockbyte x Discord Production Rust Server?

Use the F1 console: client.connect 103.15.237.174:27395. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp40
Max players The server has 40 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Protocol 2633: join only if your game matches this version.
cs163794
Build Game build number: 163794.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.