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57,793 players on 11,660 servers

Offline #15,967

A Shockbyte Rust Server

103.15.237.249:28625 checked 16h ago

moddedoxide

Players

Now0/20
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123423:0005:0011:0017:0023:0005:00

Hourly average and peak, UTC.

Server performance

05010015020023:0005:0011:0017:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:36 UTC 6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
40/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
68/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
28/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
39/700

Quick answers

from the figures on this page

Player Count

A Shockbyte Rust Server ranking: what position does it hold?

In the top 71% of all ranked servers, A Shockbyte Rust Server is #15,967 on player hours for the last seven days.

Is A Shockbyte Rust Server busy?

A Shockbyte Rust Server is not online at the moment; its last appearance was 16 hours ago. The seven-day average player count stands at 0.

Server Tags

A Shockbyte Rust Server tags: what do they indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?

The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server Information

A Shockbyte Rust Server Rust version: which one?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on A Shockbyte Rust Server?

Its average server fps over the last 48 hours was 130, with a low of 106. Buildings, deployables and the rest of the world accounted for up to 87,604 entities. The maximum memory used was 3,318 MB. A climbing entity count and low fps are felt by players as lag.

A Shockbyte Rust Server uptime and reliability: what are they?

Last seen 16 hours ago, A Shockbyte Rust Server is currently offline. According to its reported uptime, the last restart was about 5 days 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 103.15.237.249:28625 is its address.

Rules & Map

Which map is used on A Shockbyte Rust Server?

A procedural map of size 4,000 and seed 584930 is what A Shockbyte Rust Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

A Shockbyte Rust Server rules and settings: what are they?

The name A Shockbyte Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.

Wipe Information

A Shockbyte Rust Server wipe schedule: what does it show?

A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 6 days 14 hours.

On A Shockbyte Rust Server, what occurs on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Join Server

What is the process to join A Shockbyte Rust Server?

Use the F1 console: client.connect 103.15.237.249:28625. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Running build 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.