A Shockbyte Rust Server
103.15.237.44:27861 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 15 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:52 UTC 9d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of A Shockbyte Rust Server?
Rank #15,900 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 72% of ranked servers.
What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is not online at the moment; its last appearance was 20 hours ago. The seven-day average player count stands at 0.
Server Tags
How should the tags on A Shockbyte Rust Server be interpreted?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on A Shockbyte Rust Server?
For the past 48 hours, server fps averaged 127, never dropping below 77. It held up to 64,423 entities: everything from buildings to deployables in the world. Memory use peaked at 5,538 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is A Shockbyte Rust Server and is it online?
Last seen 20 hours ago, A Shockbyte Rust Server is currently offline. About 8 days 22 hours ago is when it last restarted, based on its uptime. It was up 91% of the time over the last 7 full days, 153 of 168 hours. It was first seen by BestRustServers.xyz on 5 October 2026.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.15.237.44:27861.
Settings & Map
A Shockbyte Rust Server map: which one is it?
On A Shockbyte Rust Server, the map is procedural, size 3,500 with seed 471471404, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 20 hours.
What happens on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest point averaged 15 players. 2 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to A Shockbyte Rust Server?
Enter client.connect 103.15.237.44:27861 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players The server has 40 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.