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32,390 players on 11,447 servers

Offline #15,900

A Shockbyte Rust Server

103.15.237.44:27861 checked 20h ago

moddedoxide

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123406:0011:0016:0022:0003:0008:00

Hourly average and peak, UTC.

Server performance

05010015020006:0011:0016:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
15
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:52 UTC 9d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
38/300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
10/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
2/200

Quick answers

from the figures on this page

Player Count

What is the rank of A Shockbyte Rust Server?

Rank #15,900 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 72% of ranked servers.

What is the player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is not online at the moment; its last appearance was 20 hours ago. The seven-day average player count stands at 0.

Server Tags

How should the tags on A Shockbyte Rust Server be interpreted?

For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.

How smooth is the performance on A Shockbyte Rust Server?

For the past 48 hours, server fps averaged 127, never dropping below 77. It held up to 64,423 entities: everything from buildings to deployables in the world. Memory use peaked at 5,538 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is A Shockbyte Rust Server and is it online?

Last seen 20 hours ago, A Shockbyte Rust Server is currently offline. About 8 days 22 hours ago is when it last restarted, based on its uptime. It was up 91% of the time over the last 7 full days, 153 of 168 hours. It was first seen by BestRustServers.xyz on 5 October 2026.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.15.237.44:27861.

Settings & Map

A Shockbyte Rust Server map: which one is it?

On A Shockbyte Rust Server, the map is procedural, size 3,500 with seed 471471404, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.

Wipe Schedule

When does A Shockbyte Rust Server wipe?

The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 20 hours.

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest point averaged 15 players. 2 hours into the latest wipe, the crowd reached its peak.

How to Join

How can I connect to A Shockbyte Rust Server?

Enter client.connect 103.15.237.44:27861 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166652
Build Game build number: 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.