RustSentinel Staging
103.170.154.110:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:04 UTC 12d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RustSentinel Staging ranking: what position does it hold?
In the top 71% of all ranked servers, RustSentinel Staging is #15,977 on player hours for the last seven days.
Is RustSentinel Staging busy?
The current player count for RustSentinel Staging is 0, out of 50 slots. Averaged across the last seven days: 0 players.
Server Tags
RustSentinel Staging tags: what do they indicate?
For RustSentinel Staging, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167881 (Build): Running build 167881; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RustSentinel Staging?
These BestRustServers.xyz lists include RustSentinel Staging: Rust community servers, ranked and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is RustSentinel Staging on?
Rust network protocol 2635 and build 167881 on Linux is what RustSentinel Staging uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on RustSentinel Staging?
Over 48 hours, it averaged 30 server fps; the lowest was 27. Buildings, deployables and the rest of the world accounted for up to 105,000 entities. The maximum memory used was 2,224 MB. Players feel lag when fps is low and entity count climbs.
RustSentinel Staging uptime and reliability: what are they?
At the moment, RustSentinel Staging is up. According to its reported uptime, the last restart was about 30 minutes ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. The first time BestRustServers.xyz saw it was on 28 September 2026.
What is the location of RustSentinel Staging?
No region is given by RustSentinel Staging. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 103.170.154.110:28015.
Rules & Map
Which map is used on RustSentinel Staging?
A procedural map of size 4,300 and seed 1781256870 is what RustSentinel Staging runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for RustSentinel Staging?
No gather rate appears in the name of RustSentinel Staging. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. Carbon plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Information
On what schedule does RustSentinel Staging wipe?
RustSentinel Staging wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 14 hours. Monthly wipes appear in its tags.
What happens on wipe day on RustSentinel Staging?
Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join RustSentinel Staging?
Enter client.connect 103.170.154.110:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://rustsentinel.com.
Server tags
Published as mp50,ptrak,$r?,v2635,^y,^m,^v,gmrust,cs167881,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs167881- Build Running build 167881.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.