[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)
103.212.136.191:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:00 UTC 12d ago | 1 | – | running | 0 |
| Fri 2 Oct, 05:43 UTC 12d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) ranking: what position does it hold?
In the top 64% of all ranked servers, [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is #14,669 on player hours for the last seven days.
How many players are on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
At this moment, [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is offline, with the last sighting 12 days 14 hours ago.
Tags and Filters
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) tags: what do they indicate?
Read by the game's server browser, the tags [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Running build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Rust community servers, ranked. On the server list, the filters that bring it up are: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) Rust version: which one?
Rust network protocol 2634 and build 166586 on Linux is what [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) and is it online?
Offline now for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), last seen 12 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 1 October 2026.
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) location: where is it?
No region tag is published by [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), but its name points to Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 103.212.136.191:28015 is its address.
Settings & Map
What are the settings and rules for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
A gather rate is not given in the name [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. Oxide plugins are used. VAC: on.
Wipe Schedule
When does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) wipe?
Too few wipes are on record for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 14 hours.
On [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
Use the F1 console: client.connect 103.212.136.191:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Running build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.