[IND] Chernobyl - Vanilla (Previously Badnaam 2.0)
103.212.136.191:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 12:32 UTC, in 1d 19h. Every Friday at 12:32 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 52 players, last three wipes
- crowd held
- 0% else halves by day 3.5
Coming wipes
- 1d 19hFri 16 Oct, 12:32 UTC
- 8d 19hFri 23 Oct, 12:32 UTC
- 15d 19hFri 30 Oct, 12:32 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 22d 19hFri 6 Nov, 12:32 UTC
- 29d 19hFri 13 Nov, 12:32 UTC
- 36d 19hFri 20 Nov, 12:32 UTC
- 43d 19hFri 27 Nov, 12:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 60, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:32 UTC 5d ago | 60 | – | running | 4 |
| Fri 2 Oct, 12:00 UTC 12d ago | 48 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 21:16 UTC 18d ago | 48 | halved by day 4 | 6.6 days | 41 |
| Fri 25 Sep, 12:55 UTC 19d ago | 84 | – | 0.3 days | 18 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) sit in the rankings?
Rank #2,278 over the last seven days in player hours: [IND] Chernobyl - Vanilla (Previously Badnaam 2.0), inside the top 10% of ranked servers.
What is the player count on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
The server [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is currently offline; it was last seen 4 days 23 hours ago. The seven-day average player count stands at 8, and the highest point was 60.
Server Tags
How should the tags on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) be interpreted?
For [IND] Chernobyl - Vanilla (Previously Badnaam 2.0), the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) on?
Rust network protocol 2634 and build 167398 on Linux is what [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) uses. Joining requires the same protocol; Steam updates your game for you.
[IND] Chernobyl - Vanilla (Previously Badnaam 2.0) uptime and reliability: what are they?
Last seen 4 days 23 hours ago, [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is currently offline. It was up 39% of the time over the last 7 full days, 65 of 168 hours. On 22 September 2026, BestRustServers.xyz saw it for the first time.
Where can [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) be found?
No region is given by [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 103.212.136.191:28015 is its address.
Settings & Map
[IND] Chernobyl - Vanilla (Previously Badnaam 2.0) map: which one is it?
A procedural map of size 3,750 and seed 1337 is what [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What rules and configuration does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) have?
A gather rate is not given in the name [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. Plugins in use: Oxide. VAC: on.
Wipe Cycle
[IND] Chernobyl - Vanilla (Previously Badnaam 2.0) wipe schedule: what does it show?
[IND] Chernobyl - Vanilla (Previously Badnaam 2.0) follows a wipe rhythm of every Friday at 12:32 UTC. Friday 16 October at 12:32 UTC is when the next wipe is due. Its world dates from 5 days 4 hours.
What happens on wipe day on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
Across its recent wipes, the busiest point averaged 52 players. 3 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.5.
Join Server
How can I connect to [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
Use the F1 console: client.connect 103.212.136.191:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://chernobyl.in is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.