kxmc-test
103.91.210.26:20039 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
- usual gap
- 10 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 3
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:10 UTC 8d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:15 UTCFW 12d ago | 2 | held half | 3.6 days | 0 |
| Tue 15 Sep, 13:00 UTC 28d ago | 2 | halved by day 3 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of kxmc-test?
In the top 33% of all ranked servers, kxmc-test is #7,357 on player hours for the last seven days.
What is the player count on kxmc-test?
0 of 150 slots are filled on kxmc-test at the moment. The average player count over the last seven days is 0, with a peak of 2.
Server Tags
kxmc-test tags: what do they indicate?
Read by the game's server browser, the tags kxmc-test publishes are: gmrust (Game mode): Rust survival, standard; mp150 (Max players): The server has 150 slots; ts20 (Group limit): Teams can have at most 20 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^s (Softcore): Facepunch's softcore ruleset: some inventory is retained after death; ^c (Creative): Build freely, gather nothing; ^k (Build server): Base building and design practice; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does kxmc-test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include kxmc-test: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. These filters on the server list display it: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is kxmc-test on?
On Windows, kxmc-test runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
kxmc-test performance: is it smooth?
Its average server fps over the last 48 hours was 72, with a low of 44. Buildings, deployables and the rest of the world accounted for up to 124,225 entities. Memory use peaked at 4,725 MB. Players feel lag when fps is low and entity count climbs.
How reliable is kxmc-test and is it online?
At the moment, kxmc-test is up. The uptime it reports shows a restart roughly 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
kxmc-test location: where is it?
No region is published by kxmc-test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 103.91.210.26:20039 is its address.
Rules and Settings
Which map is used on kxmc-test?
On kxmc-test, the map is procedural, size 4,500 with seed 126486, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for kxmc-test?
The name kxmc-test carries no gather multiplier. No more than 20 players to a group. It runs softcore, An easier mode from Facepunch: part of your loot stays with you. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. The server has VAC on.
Wipe Schedule
When does kxmc-test wipe?
The force wipe is the one monthly wipe on kxmc-test. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 8 days 10 hours. The tags declare wipes once a month.
What happens on wipe day on kxmc-test?
The average busiest point of its recent wipes was 2 players. 39 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.
Connect
What is the process to join kxmc-test?
To connect, type client.connect 103.91.210.26:20039 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp150,ptrak,$r?,v2634,^z,^y,^m,^s,^c,^k,gmrust,cs167781,ts20
Game
gmrust- Game mode Rust survival, standard.
mp150- Max players The server has 150 slots.
ts20- Group limit Teams can have at most 20 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^s- Softcore Facepunch's softcore ruleset: some inventory is retained after death.
Gameplay
^c- Creative Build freely, gather nothing.
^k- Build server Base building and design practice.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.