[SEA] RustCamp | Vanilla | Biweekly
103.94.238.201:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [SEA] RustCamp | Vanilla | Biweekly?
Rank #15,509 over the last seven days in player hours: [SEA] RustCamp | Vanilla | Biweekly, inside the top – of ranked servers.
How many players are on [SEA] RustCamp | Vanilla | Biweekly?
At this moment, [SEA] RustCamp | Vanilla | Biweekly is offline, with the last sighting 28 days 1 hours ago.
Tags & Lists
[SEA] RustCamp | Vanilla | Biweekly tags: what do they indicate?
For [SEA] RustCamp | Vanilla | Biweekly, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[SEA] RustCamp | Vanilla | Biweekly in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [SEA] RustCamp | Vanilla | Biweekly: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is [SEA] RustCamp | Vanilla | Biweekly on?
The combination is Rust network protocol 2633 and build 163794 on Linux for [SEA] RustCamp | Vanilla | Biweekly. Your game has to match the protocol to connect; Steam takes care of updating it.
[SEA] RustCamp | Vanilla | Biweekly uptime and reliability: what are they?
Last seen 28 days 1 hours ago, [SEA] RustCamp | Vanilla | Biweekly is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 15 September 2026.
[SEA] RustCamp | Vanilla | Biweekly location: where is it?
Without a region tag, [SEA] RustCamp | Vanilla | Biweekly's name points to Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 103.94.238.201:28015.
Rules and Settings
[SEA] RustCamp | Vanilla | Biweekly map: which one is it?
Generated by the game, the map on [SEA] RustCamp | Vanilla | Biweekly is procedural.
What are the settings and rules for [SEA] RustCamp | Vanilla | Biweekly?
No gather rate appears in the name of [SEA] RustCamp | Vanilla | Biweekly. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Schedule
[SEA] RustCamp | Vanilla | Biweekly wipe schedule: what does it show?
The record holds too few wipes for [SEA] RustCamp | Vanilla | Biweekly to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 29 days 2 hours.
How to Join
What is the process to join [SEA] RustCamp | Vanilla | Biweekly?
Enter client.connect 103.94.238.201:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163794- Build Build 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.