RustAudioAI - Staging Test
104.12.255.21:28115 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 21:09 UTC 18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RustAudioAI - Staging Test ranking: what position does it hold?
Over the last seven days, RustAudioAI - Staging Test ranks #16,614 in player hours, which is in the top 70% of ranked servers.
How many players are on RustAudioAI - Staging Test?
RustAudioAI - Staging Test is not online at the moment; its last appearance was 13 days 11 hours ago.
Tags and Filters
RustAudioAI - Staging Test tags: what do they indicate?
For RustAudioAI - Staging Test, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp8 (Max players): The server has 8 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs165921 (Build): Game build number: 165921; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does RustAudioAI - Staging Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RustAudioAI - Staging Test are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
RustAudioAI - Staging Test Rust version: which one?
Rust network protocol 2634 and build 165921 on Windows is what RustAudioAI - Staging Test uses. Steam updates your game automatically, but it needs to match the protocol to join.
RustAudioAI - Staging Test uptime and reliability: what are they?
Last seen 13 days 11 hours ago, RustAudioAI - Staging Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 25 September 2026.
Where can RustAudioAI - Staging Test be found?
There is no region published by RustAudioAI - Staging Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 104.12.255.21:28115 is its address.
Rules & Map
What is the map on RustAudioAI - Staging Test?
A procedural map is what RustAudioAI - Staging Test runs, generated by the game.
RustAudioAI - Staging Test rules and settings: what are they?
No gather rate appears in the name of RustAudioAI - Staging Test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC: on.
Wipe Cycle
On what schedule does RustAudioAI - Staging Test wipe?
The record holds too few wipes for RustAudioAI - Staging Test to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 18 days 23 hours.
What happens on wipe day on RustAudioAI - Staging Test?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
RustAudioAI - Staging Test joining: how is it done?
Enter client.connect 104.12.255.21:28115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp8- Max players The server has 8 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs165921- Build Game build number: 165921.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.