[VIS] Rust Singleplayer
104.128.48.238:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:07 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[VIS] Rust Singleplayer ranking: what position does it hold?
Over the last seven days, [VIS] Rust Singleplayer ranks #13,585 in player hours, which is in the top 61% of ranked servers.
What is the player count on [VIS] Rust Singleplayer?
The current player count for [VIS] Rust Singleplayer is 0, out of 40 slots. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
[VIS] Rust Singleplayer tags: what do they indicate?
The game's server browser reads these tags from [VIS] Rust Singleplayer: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [VIS] Rust Singleplayer appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [VIS] Rust Singleplayer are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is [VIS] Rust Singleplayer on?
The combination is Rust network protocol 2634 and build 167398 on Linux for [VIS] Rust Singleplayer. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [VIS] Rust Singleplayer smooth?
Its average server fps over the last 48 hours was 61, with a low of 50. The entity count reached 107,912, covering buildings, deployables and all other world objects. Memory use peaked at 4,351 MB. Players feel lag when fps is low and entity count climbs.
How reliable is [VIS] Rust Singleplayer and is it online?
[VIS] Rust Singleplayer is currently online. According to its reported uptime, the last restart was about 3 days 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of [VIS] Rust Singleplayer?
There is no region published by [VIS] Rust Singleplayer. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 104.128.48.238:28015.
Rules & Map
[VIS] Rust Singleplayer map: which one is it?
Generated by the game, the map on [VIS] Rust Singleplayer is procedural, size 4,500, seed 23212. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [VIS] Rust Singleplayer have?
A gather rate is not given in the name [VIS] Rust Singleplayer. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Information
When does [VIS] Rust Singleplayer wipe?
[VIS] Rust Singleplayer's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 8 hours.
What happens on wipe day on [VIS] Rust Singleplayer?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
[VIS] Rust Singleplayer joining: how is it done?
To connect, type client.connect 104.128.48.238:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slots: 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.