ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |
104.128.50.77:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:34 UTC 5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
Rank #8,156 over the last seven days in player hours: ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, inside the top 37% of ranked servers.
Is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | busy?
The current player count for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is 0, out of 50 slots. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 06:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | be interpreted?
The game's server browser reads these tags from ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Running build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | on?
On Linux, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs Rust network protocol 2634 and build 167231. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | smooth?
Over 48 hours, it averaged 136 server fps; the lowest was 114. Buildings, deployables and the rest of the world accounted for up to 95,785 entities. Memory use peaked at 2,789 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | and is it online?
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is currently online. The uptime it reports shows a restart roughly 14 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | location: where is it?
No region is published by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.128.50.77:28015 is its address.
Rules and Settings
What is the map on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
On ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, the map is procedural, size 4,000 with seed 1371222681, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | rules and settings: what are they?
A gather rate is not given in the name ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
On what schedule does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | wipe?
Too few wipes are on record for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 5 days 15 hours.
On ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak.
Connect
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | joining: how is it done?
Use the F1 console: client.connect 104.128.50.77:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/bfHWCbze9s.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Running build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.