[TEST] WipeDay Test
104.128.58.197:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:47 UTC 11h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [TEST] WipeDay Test?
In the top 72% of all ranked servers, [TEST] WipeDay Test is #15,918 on player hours for the last seven days.
What is the player count on [TEST] WipeDay Test?
[TEST] WipeDay Test is not online at the moment; its last appearance was 10 hours ago. The average player count over the last seven days is 0.
Server Tags
[TEST] WipeDay Test tags: what do they indicate?
Read by the game's server browser, the tags [TEST] WipeDay Test publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does [TEST] WipeDay Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [TEST] WipeDay Test are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
What Rust version is [TEST] WipeDay Test on?
Rust network protocol 2634 and build 167781 on Linux is what [TEST] WipeDay Test uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is [TEST] WipeDay Test and is it online?
Offline now for [TEST] WipeDay Test, last seen 10 hours ago. It was first seen by BestRustServers.xyz on 14 October 2026.
What is the location of [TEST] WipeDay Test?
No region is given by [TEST] WipeDay Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.128.58.197:28015 is its address.
Rules & Map
[TEST] WipeDay Test map: which one is it?
Procedural map: that is what [TEST] WipeDay Test runs, and it is generated by the game.
What are the settings and rules for [TEST] WipeDay Test?
The name [TEST] WipeDay Test carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
When does [TEST] WipeDay Test wipe?
[TEST] WipeDay Test's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 hours.
Connect
How can I connect to [TEST] WipeDay Test?
Use the F1 console: client.connect 104.128.58.197:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.