The Monster Den Build Server
104.129.132.128:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:01 UTC 11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
The Monster Den Build Server ranking: what position does it hold?
Rank #15,807 over the last seven days in player hours: The Monster Den Build Server, inside the top 71% of ranked servers.
Is The Monster Den Build Server busy?
0 of 100 slots are filled on The Monster Den Build Server at the moment. The seven-day average player count stands at 0, and the highest point was 1.
Server Tags
What is the meaning of the tags on The Monster Den Build Server?
For The Monster Den Build Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
The Monster Den Build Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include The Monster Den Build Server: Best modded Rust servers and Best Rust build servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is The Monster Den Build Server on?
On Linux, The Monster Den Build Server runs Rust network protocol 2634 and build 167584. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on The Monster Den Build Server smooth?
For the past 48 hours, server fps averaged 30, never dropping below 30. Buildings, deployables and the rest of the world accounted for up to 68,764 entities. Memory use peaked at 2,190 MB. Players feel lag when fps is low and entity count climbs.
The Monster Den Build Server uptime and reliability: what are they?
The server is online: The Monster Den Build Server. The uptime it reports shows a restart roughly 15 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can The Monster Den Build Server be found?
No region is given by The Monster Den Build Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 104.129.132.128:28015 is its address.
Settings & Map
Which map is used on The Monster Den Build Server?
Generated by the game, the map on The Monster Den Build Server is procedural, size 3,500, seed 1690454019. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What are the settings and rules for The Monster Den Build Server?
A gather rate is not given in the name The Monster Den Build Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Schedule
The Monster Den Build Server wipe schedule: what does it show?
The Monster Den Build Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 11 days 16 hours.
On The Monster Den Build Server, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 16 hours after the latest wipe, the crowd hit its peak.
Connect
The Monster Den Build Server joining: how is it done?
Use the F1 console: client.connect 104.129.132.128:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://store.themonsterden.net/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.