Kizharu Skins Map
104.129.132.139:28033 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC 4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Kizharu Skins Map ranking: what position does it hold?
Rank #14,730 over the last seven days in player hours: Kizharu Skins Map, inside the top 66% of ranked servers.
What is the player count on Kizharu Skins Map?
Kizharu Skins Map: 0 players now, with 100 slots available. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 0 players.
Tags and Filters
Kizharu Skins Map tags: what do they indicate?
The game's server browser reads these tags from Kizharu Skins Map: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Kizharu Skins Map in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Kizharu Skins Map: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is Kizharu Skins Map on?
The combination is Rust network protocol 2634 and build 167398 on Linux for Kizharu Skins Map. Your game has to match the protocol to connect; Steam takes care of updating it.
Kizharu Skins Map performance: is it smooth?
Over 48 hours, it averaged 5 server fps; the lowest was 5. It held up to 67,818 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,846 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Kizharu Skins Map and is it online?
The server is online: Kizharu Skins Map. According to its reported uptime, the last restart was about 4 days 15 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Kizharu Skins Map be found?
No region is published by Kizharu Skins Map. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.129.132.139:28033.
Rules & Map
Kizharu Skins Map map: which one is it?
On Kizharu Skins Map, the map is procedural, size 3,500 with seed 4411638, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Kizharu Skins Map have?
A gather rate is not given in the name Kizharu Skins Map. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does Kizharu Skins Map wipe?
Too few wipes are on record for Kizharu Skins Map to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 4 days 18 hours.
On Kizharu Skins Map, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
Kizharu Skins Map joining: how is it done?
Enter client.connect 104.129.132.139:28033 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://x.com/Kizharu.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.