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72,805 players on 11,636 servers

Offline #16,275

Atlas - 2x Quad Development (Staging)

104.129.132.27:28070 checked 12d ago

2x quad vanillamoddedoxide

Players

Now0/400
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 370 on average
379/400
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 270 on average
111/125
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 186 on average
384/425
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 12.10quad · 2x · biweekly · 158 on average
92/200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 150 on average
24/200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 112 on average
52/200

Quick answers

from the figures on this page

Player Count

What is the rank of Atlas - 2x Quad Development (Staging)?

Rank #16,275 over the last seven days in player hours: Atlas - 2x Quad Development (Staging), inside the top 69% of ranked servers. In the quad category, its position is #643.

How many players are on Atlas - 2x Quad Development (Staging)?

Atlas - 2x Quad Development (Staging) is not online at the moment; its last appearance was 12 days 20 hours ago.

Server Tags

How should the tags on Atlas - 2x Quad Development (Staging) be interpreted?

Read by the game's server browser, the tags Atlas - 2x Quad Development (Staging) publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp400 (Max players): Slot count is 400; ts4 (Group limit): Teams can have at most 4 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166257 (Build): Build 166257; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; modded (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain Atlas - 2x Quad Development (Staging)?

The BestRustServers.xyz lists that include Atlas - 2x Quad Development (Staging) are: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

Server Overview

Atlas - 2x Quad Development (Staging) Rust version: which one?

On Linux, Atlas - 2x Quad Development (Staging) runs Rust network protocol 2634 and build 166257. Steam updates your game automatically, but it needs to match the protocol to join.

What is the uptime and reliability of Atlas - 2x Quad Development (Staging)?

Last seen 12 days 20 hours ago, Atlas - 2x Quad Development (Staging) is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 29 September 2026.

Atlas - 2x Quad Development (Staging) location: where is it?

No region is published by Atlas - 2x Quad Development (Staging). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.129.132.27:28070 is its address.

Rules & Map

What is the map on Atlas - 2x Quad Development (Staging)?

On Atlas - 2x Quad Development (Staging), the map is procedural, size 3,850 with seed 72357419, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named Billy Joe's Custom Map.

Atlas - 2x Quad Development (Staging) rules and settings: what are they?

2x gather: that is the rate Atlas - 2x Quad Development (Staging) states in its name. A group of 4 players is the maximum, given as quad. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.

Wipe Schedule

On what schedule does Atlas - 2x Quad Development (Staging) wipe?

The record holds too few wipes for Atlas - 2x Quad Development (Staging) to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 14 days 20 hours.

Join Server

What is the process to join Atlas - 2x Quad Development (Staging)?

Enter client.connect 104.129.132.27:28070 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp400
Max players Slot count is 400.
ts4
Group limit Teams can have at most 4 members.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166257
Build Build 166257.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Difficulty

^v
Vanilla As Facepunch ships the game: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Under Modded, because plugins or settings modify play.
modded
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.