Water World
104.129.133.107:28089 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTCFW 12d ago | 1 | – | running | 0 |
| Mon 28 Sep, 21:48 UTC 15d ago | 1 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:20 UTC 18d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 02:10 UTC 19d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 21:56 UTC 27d ago | 1 | halved by day 2 | 8.2 days | 0 |
| Wed 16 Sep, 03:04 UTC 28d ago | 1 | – | 0.8 days | 0 |
| Tue 15 Sep, 02:14 UTC 29d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Water World?
In the top 72% of all ranked servers, Water World is #15,966 on player hours for the last seven days.
Is Water World busy?
Water World: 0 players now, with 200 slots available. Averaged across the last seven days: 0 players.
Tags & Lists
What is the meaning of the tags on Water World?
Read by the game's server browser, the tags Water World publishes are: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Slot count is 200; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Water World in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Water World: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Water World on?
On Linux, Water World runs Rust network protocol 2634 and build 166586. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Water World smooth?
Over 48 hours, it averaged 5 server fps; the lowest was 5. The entity count reached 66,279, covering buildings, deployables and all other world objects. The maximum memory used was 4,181 MB. A climbing entity count and low fps are felt by players as lag.
Water World uptime and reliability: what are they?
The server is online: Water World. The uptime it reports shows a restart roughly 11 days 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Water World location: where is it?
No region is given by Water World. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 104.129.133.107:28089 is its address.
Rules and Settings
Which map is used on Water World?
A procedural map of size 3,500 and seed 1350359164 is what Water World runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Water World have?
The name Water World carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
On what schedule does Water World wipe?
With irregular wipe times on Water World, no next wipe is predictable. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 11 hours.
What happens on wipe day on Water World?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of its recent wipes. When it fell, the crowd dropped under half by day 2.
How to Join
Water World joining: how is it done?
Enter client.connect 104.129.133.107:28089 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp200- Max players Slot count is 200.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.