DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction
NA 104.143.2.107:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 00:56 UTC, in 12d 4h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 4hTue 27 Oct, 00:56 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 26d 4hTue 10 Nov, 00:56 UTC
- 40d 4hTue 24 Nov, 00:56 UTC
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:56 UTC 1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction sit in the rankings?
In North America, DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is #960; across all ranked servers, #5,715 on player hours over the last seven days, in the top 26%.
Is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction busy?
0 of 100 slots are filled on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction at the moment. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction be interpreted?
For DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins; NA (North America): Server browser category: North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
These BestRustServers.xyz lists include DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction: Rust servers with 2x gather rate, Best modded Rust servers, Best Rust PvE servers, Rust servers: zombie, undead and infected and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.
Server Overview
What Rust version is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction on?
Rust network protocol 2634 and build 167584 on Linux is what DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
For the past 48 hours, server fps averaged 10, never dropping below 5. The entity count reached 129,399, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,920 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
At the moment, DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is up. According to its reported uptime, the last restart was about 41 hours ago. It was up 100% of the time over the last 3 full days, 72 of 72 hours. On 10 October 2026, BestRustServers.xyz saw it for the first time.
Where can DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction be found?
In North America, DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 104.143.2.107:28015.
Rules & Map
What is the map on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
Generated by the game, the map on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is procedural, size 4,500, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What are the settings and rules for DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction carries its gather rate in its name: 2x. With no stated limit, groups default to 8 players. Listed as pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Schedule
On what schedule does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction wipe?
As DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Tuesday 27 October at 00:56 UTC. The world in play was made 43 hours. The tags list a wipe every two weeks.
How to Join
How can I connect to DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
To connect, type client.connect 104.143.2.107:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167584,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.