tbcv1
NA 104.143.2.14:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:11 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does tbcv1 sit in the rankings?
tbcv1 ranks #1,544 in North America and #15,974 overall on player hours over the last seven days, in the top 71% of ranked servers.
Is tbcv1 busy?
tbcv1: 0 players now, with 10 slots available. The average player count over the last seven days is 0.
Tags & Lists
How should the tags on tbcv1 be interpreted?
The game's server browser reads these tags from tbcv1: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^y (Carbon): Uses Carbon for plugins; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain tbcv1?
The BestRustServers.xyz lists that include tbcv1 are: Rust community servers, ranked, North American Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
tbcv1 Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for tbcv1. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on tbcv1 smooth?
For the past 48 hours, server fps averaged 40, never dropping below 31. The entity count reached 99,335, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,690 MB. What players experience as lag is low fps combined with a rising entity count.
tbcv1 uptime and reliability: what are they?
tbcv1 is currently online. The uptime it reports shows a restart roughly 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
tbcv1 location: where is it?
In North America, tbcv1 lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 104.143.2.14:28015.
Settings & Map
Which map is used on tbcv1?
A procedural map of size 4,250 and seed 1192976147 is what tbcv1 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called BULLETCLUB.NET on the map list.
What rules and configuration does tbcv1 have?
No gather rate appears in the name of tbcv1. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. Carbon plugins are used. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Schedule
When does tbcv1 wipe?
Once a month tbcv1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 11 days 15 hours. The tags declare wipes once a month.
What happens on wipe day on tbcv1?
Across its recent wipes, the busiest point averaged 1 players. 21 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join tbcv1?
To connect, type client.connect 104.143.2.14:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at http://www.bulletclub.net.
Server tags
Published as mp10,ptrak,$r?,v2634,^y,^m,^v,NA,gmrust,cs167781,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^y- Carbon Uses Carbon for plugins.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.