CZR.gg | Solo/Duo | Weekly | Monday
NA 104.143.2.43:28016 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 20:58 UTC, in 5d 19h. Every Monday at 20:58 UTC · high confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 40% else halves by day 3
Coming wipes
- 5d 19hMon 19 Oct, 20:58 UTC
- 12d 19hMon 26 Oct, 20:58 UTC
- 19d 19hMon 2 Nov, 20:58 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 26d 19hMon 9 Nov, 20:58 UTC
- 33d 19hMon 16 Nov, 20:58 UTC
- 40d 19hMon 23 Nov, 20:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:58 UTC 1d ago | – | – | running | 0 |
| Mon 5 Oct, 20:58 UTC 8d ago | 5 | halved by day 4 | 7 days | 0 |
| Thu 1 Oct, 17:37 UTCFW 12d ago | 4 | held half | 4.1 days | 1 |
| Mon 28 Sep, 20:58 UTC 15d ago | 5 | held half | 2.9 days | 1 |
| Mon 21 Sep, 20:58 UTC 22d ago | 5 | halved by day 3 | 7 days | 4 |
| Mon 14 Sep, 20:59 UTC 29d ago | 7 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
CZR.gg | Solo/Duo | Weekly | Monday ranking: what position does it hold?
Player hours over the last seven days place CZR.gg | Solo/Duo | Weekly | Monday at #706 in North America, and at #3,952 in the top 18% of ranked servers.
How many players are on CZR.gg | Solo/Duo | Weekly | Monday?
The current player count for CZR.gg | Solo/Duo | Weekly | Monday is 0, out of 100 slots. The average player count over the last seven days is 1, with a peak of 4. In the last 48 hours, 23:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on CZR.gg | Solo/Duo | Weekly | Monday be interpreted?
The game's server browser reads these tags from CZR.gg | Solo/Duo | Weekly | Monday: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^y (Carbon): Uses Carbon for plugins; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who operates CZR.gg | Solo/Duo | Weekly | Monday?
6 other servers we track also publish a czr.gg hostname, as does CZR.gg | Solo/Duo | Weekly | Monday, so the same operator most likely runs them.
Where does CZR.gg | Solo/Duo | Weekly | Monday appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include CZR.gg | Solo/Duo | Weekly | Monday are: Rust community servers, ranked, North American Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server Overview
CZR.gg | Solo/Duo | Weekly | Monday Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what CZR.gg | Solo/Duo | Weekly | Monday uses. Your game has to match the protocol to connect; Steam takes care of updating it.
CZR.gg | Solo/Duo | Weekly | Monday performance: is it smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 60. It held up to 95,562 entities: everything from buildings to deployables in the world. The maximum memory used was 4,098 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of CZR.gg | Solo/Duo | Weekly | Monday?
The server is online: CZR.gg | Solo/Duo | Weekly | Monday. About 11 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of CZR.gg | Solo/Duo | Weekly | Monday?
In North America, CZR.gg | Solo/Duo | Weekly | Monday lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 104.143.2.43:28016.
Rules and Settings
Which map is used on CZR.gg | Solo/Duo | Weekly | Monday?
Custom map, size 4,000: that is what CZR.gg | Solo/Duo | Weekly | Monday runs. Its map file is published, so you can download it from this page.
CZR.gg | Solo/Duo | Weekly | Monday rules and settings: what are they?
A gather rate is not given in the name CZR.gg | Solo/Duo | Weekly | Monday. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. Plugin count: Carbon. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Cycle
When does CZR.gg | Solo/Duo | Weekly | Monday wipe?
CZR.gg | Solo/Duo | Weekly | Monday follows a wipe rhythm of every Monday at 20:58 UTC. Due next is a wipe on Monday 19 October at 20:58 UTC. The world in play was made 28 hours. Its tags list a wipe schedule of one week.
On CZR.gg | Solo/Duo | Weekly | Monday, what occurs on wipe day?
The average busiest point of its recent wipes was 5 players. 17 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 40% of its recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
Connect
CZR.gg | Solo/Duo | Weekly | Monday joining: how is it done?
Use the F1 console: client.connect 104.143.2.43:28016. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/WBuDvDaU2m is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^y,^w,^v,NA,gmrust,cs167781,ts8,rustmaps
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipes happen weekly.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^y- Carbon Uses Carbon for plugins.
Region
NA- North America In the server browser it appears under North America.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.