US | For all Mankind PVE | No Raiding/Killing/Stealing
NA 104.143.3.215:28049 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
- wipe-day peak
- 29 players, last three wipes
Coming wipes
- 22d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTCFW 12d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
US | For all Mankind PVE | No Raiding/Killing/Stealing ranking: what position does it hold?
US | For all Mankind PVE | No Raiding/Killing/Stealing ranks #157 in North America and #945 overall on player hours over the last seven days, in the top 4% of ranked servers.
Is US | For all Mankind PVE | No Raiding/Killing/Stealing busy?
The current player count for US | For all Mankind PVE | No Raiding/Killing/Stealing is 11, out of 200 slots. The seven-day average player count stands at 13, and the highest point was 33. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 21 players.
Tags and Filters
What is the meaning of the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?
The game's server browser reads these tags from US | For all Mankind PVE | No Raiding/Killing/Stealing: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Slot count is 200; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does US | For all Mankind PVE | No Raiding/Killing/Stealing appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include US | For all Mankind PVE | No Raiding/Killing/Stealing: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Server Information
What Rust version is US | For all Mankind PVE | No Raiding/Killing/Stealing on?
On Linux, US | For all Mankind PVE | No Raiding/Killing/Stealing runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on US | For all Mankind PVE | No Raiding/Killing/Stealing smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 27. It held up to 164,830 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,811 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of US | For all Mankind PVE | No Raiding/Killing/Stealing?
The server is online: US | For all Mankind PVE | No Raiding/Killing/Stealing. About 13 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
US | For all Mankind PVE | No Raiding/Killing/Stealing location: where is it?
With its NA tag, US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.143.3.215:28049 is its address.
Settings & Map
What is the map on US | For all Mankind PVE | No Raiding/Killing/Stealing?
On US | For all Mankind PVE | No Raiding/Killing/Stealing, the map is procedural, size 4,250 with seed 1907757397, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
US | For all Mankind PVE | No Raiding/Killing/Stealing rules and settings: what are they?
The name US | For all Mankind PVE | No Raiding/Killing/Stealing carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Schedule
On what schedule does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?
The force wipe is the one monthly wipe on US | For all Mankind PVE | No Raiding/Killing/Stealing. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 8 hours. The tags declare wipes once a month.
On US | For all Mankind PVE | No Raiding/Killing/Stealing, what occurs on wipe day?
An average peak of 29 players was drawn by its recent wipes. 3 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to US | For all Mankind PVE | No Raiding/Killing/Stealing?
Use the F1 console: client.connect 104.143.3.215:28049. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/NaFYt8JeFF is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp200- Max players Slot count is 200.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.