HURT LOCKER
104.143.3.247:28159 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:09 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of HURT LOCKER?
In the top 23% of all ranked servers, HURT LOCKER is #5,095 on player hours for the last seven days.
What is the player count on HURT LOCKER?
HURT LOCKER: 0 players now, with 200 slots available. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 11:00 UTC saw the highest activity, with an average of 1 players.
Tags & Lists
How should the tags on HURT LOCKER be interpreted?
For HURT LOCKER, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Slots: 200; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does HURT LOCKER appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include HURT LOCKER: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is HURT LOCKER on?
Rust network protocol 2634 and build 167781 on Linux is what HURT LOCKER uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on HURT LOCKER?
For the past 48 hours, server fps averaged 6, never dropping below 5. The entity count reached 92,567, covering buildings, deployables and all other world objects. Memory use peaked at 2,790 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of HURT LOCKER?
The server is online: HURT LOCKER. About 7 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of HURT LOCKER?
No region is published by HURT LOCKER. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.143.3.247:28159 is its address.
Rules and Settings
Which map is used on HURT LOCKER?
Generated by the game, the map on HURT LOCKER is procedural, size 4,000, seed 225798380. On RustMaps, from this page, the same size and seed show the same map.
HURT LOCKER rules and settings: what are they?
No gather rate appears in the name of HURT LOCKER. No more than 12 players to a group. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
HURT LOCKER wipe schedule: what does it show?
Once a month HURT LOCKER wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 8 hours. Monthly wipes appear in its tags.
What happens on wipe day on HURT LOCKER?
The average busiest point of its recent wipes was 1 players. 3 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join HURT LOCKER?
To connect, type client.connect 104.143.3.247:28159 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,gmrust,cs167781,ts12,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp200- Max players Slots: 200.
ts12- Group limit Team size is capped at 12.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.