RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
104.143.3.5:28029 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:59 UTC, in 2d 18h. Every Friday at 13:59 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 67% else halves by day 5
Coming wipes
- 2d 18hFri 16 Oct, 13:59 UTC
- 9d 18hFri 23 Oct, 13:59 UTC
- 16d 18hFri 30 Oct, 13:59 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 23d 18hFri 6 Nov, 13:59 UTC
- 30d 18hFri 13 Nov, 13:59 UTC
- 37d 18hFri 20 Nov, 13:59 UTC
- 44d 18hFri 27 Nov, 13:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:59 UTC 4d ago | 2 | – | running | 1 |
| Thu 1 Oct, 18:11 UTCFW 12d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC 18d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC 25d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] ranking: what position does it hold?
Rank #4,847 over the last seven days in player hours: RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], inside the top 22% of ranked servers.
What is the player count on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
0 of 101 slots are filled on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at the moment. The average player count over the last seven days is 0, with a peak of 3. The busiest time in the last 48 hours was 23:00 UTC, when the average player count was 1.
Server Tags
What is the meaning of the tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
For RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp101 (Max players): Slot count is 101; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^r (Roleplay): Roleplay server; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are: Best 5x Rust servers, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Server Details
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Your game has to match the protocol to connect; Steam takes care of updating it.
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] performance: is it smooth?
Its average server fps over the last 48 hours was 29, with a low of 12. Buildings, deployables and the rest of the world accounted for up to 134,350 entities. Memory use peaked at 4,319 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
At the moment, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is up. According to its reported uptime, the last restart was about 8 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
No region is given by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 104.143.3.5:28029 is its address.
Rules and Settings
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] map: which one is it?
A procedural map of size 4,500 and seed 238747424 is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named fantomasx.
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rules and settings: what are they?
By its name, the gather rate is 5x on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. The default cap of 8 players per group is in force. Listed as roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. The server has VAC on.
Wipe Cycle
When does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:59 UTC. Due next is a wipe on Friday 16 October at 13:59 UTC. Its world dates from 4 days 5 hours. The tags state a weekly wipe cycle.
On RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 22 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 67% of its recent wipes. By day 5 the crowd had fallen below half in the wipes that did not hold.
Join Server
How can I connect to RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28029 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://rust-gaming-nation.com/.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Rust survival, standard.
mp101- Max players Slot count is 101.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Gameplay
^r- Roleplay Roleplay server.
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.