Chill PVE for hard workers
104.192.227.10:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:51 UTCFW 13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Chill PVE for hard workers ranking: what position does it hold?
In the top 28% of all ranked servers, Chill PVE for hard workers is #6,225 on player hours for the last seven days.
What is the player count on Chill PVE for hard workers?
0 of 70 slots are filled on Chill PVE for hard workers at the moment. Averaged across the last seven days: 0 players, peaking at 3. The busiest time in the last 48 hours was 03:00 UTC, when the average player count was 3.
Server Tags
How should the tags on Chill PVE for hard workers be interpreted?
Read by the game's server browser, the tags Chill PVE for hard workers publishes are: gmrust (Game mode): Rust survival, standard; mp70 (Max players): The server has 70 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Chill PVE for hard workers in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Chill PVE for hard workers are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Chill PVE for hard workers on?
On Windows, Chill PVE for hard workers runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Chill PVE for hard workers?
Over 48 hours, it averaged 103 server fps; the lowest was 63. The entity count reached 76,928, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,338 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Chill PVE for hard workers and is it online?
The server is online: Chill PVE for hard workers. According to its reported uptime, the last restart was about 8 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Chill PVE for hard workers be found?
No region is given by Chill PVE for hard workers. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.192.227.10:28015.
Settings & Map
Which map is used on Chill PVE for hard workers?
Generated by the game, the map on Chill PVE for hard workers is procedural, size 3,500, seed 3045079132. The map can be viewed on RustMaps from this page, since size and seed fix it.
Chill PVE for hard workers rules and settings: what are they?
The name Chill PVE for hard workers carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Cycle
Chill PVE for hard workers wipe schedule: what does it show?
Chill PVE for hard workers wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 23 hours.
What happens on wipe day on Chill PVE for hard workers?
Across its recent wipes, the busiest point averaged 3 players. 3 hours after the latest wipe, the crowd hit its peak.
How to Join
Chill PVE for hard workers joining: how is it done?
To connect, type client.connect 104.192.227.10:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp70,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp70- Max players The server has 70 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.