(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit
104.192.227.19:28025 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?
In the top 14% of all ranked servers, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is #3,133 on player hours for the last seven days.
How many players are on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?
(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: 0 players now, with 100 slots available. The seven-day average player count stands at 1, and the highest point was 4. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 2 players.
Tags and Filters
How should the tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit be interpreted?
Read by the game's server browser, the tags (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): This server wipes once a month on the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: Best 5x Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server Overview
(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit Rust version: which one?
The combination is Rust network protocol 2634 and build 166494 on Windows for (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. Your game has to match the protocol to connect; Steam takes care of updating it.
(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit performance: is it smooth?
Its average server fps over the last 48 hours was 23, with a low of 10. Buildings, deployables and the rest of the world accounted for up to 165,619 entities. The maximum memory used was 13,836 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?
The server is online: (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. About 7 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?
No region is given by (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.192.227.19:28025 is its address.
Rules & Map
Which map is used on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?
A procedural map of size 4,750 and seed 1337 is what (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit rules and settings: what are they?
5x gather: that is the rate (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit states in its name. Up to 12 players per group. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Cycle
When does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipe?
Once a month (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 10 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?
An average peak of 2 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
Connect
(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit joining: how is it done?
Use the F1 console: client.connect 104.192.227.19:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/RAx8uEeATT is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs166494,ts12,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
ts12- Group limit Team size is capped at 12.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.