Pyro Test Server
104.234.251.154:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, and #386 of the quad servers (top 47%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.4 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 67% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:22 UTC 3d ago | 1 | – | running | 0 |
| Wed 7 Oct, 06:17 UTC 7d ago | 1 | held half | 4.6 days | 0 |
| Tue 6 Oct, 20:17 UTC 8d ago | 1 | – | 0.4 days | 0 |
| Fri 2 Oct, 18:00 UTC 12d ago | 1 | held half | 4.1 days | 0 |
| Thu 24 Sep, 17:28 UTC 20d ago | 1 | halved by day 2 | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Pyro Test Server sit in the rankings?
In the top 31% of all ranked servers, Pyro Test Server is #6,901 on player hours for the last seven days. In the quad category, its position is #386.
What is the player count on Pyro Test Server?
Pyro Test Server: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 19:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
How should the tags on Pyro Test Server be interpreted?
For Pyro Test Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Pyro Test Server?
The BestRustServers.xyz lists that include Pyro Test Server are: Best modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Server Overview
Pyro Test Server Rust version: which one?
The combination is Rust network protocol 2634 and build 166586 on Windows for Pyro Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
Pyro Test Server performance: is it smooth?
Its average server fps over the last 48 hours was 59, with a low of 32. Buildings, deployables and the rest of the world accounted for up to 106,740 entities. At its highest, memory usage was 4,360 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Pyro Test Server and is it online?
At the moment, Pyro Test Server is up. According to its reported uptime, the last restart was about 17 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Pyro Test Server?
No region is given by Pyro Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 104.234.251.154:28035 is its address.
Settings & Map
Which map is used on Pyro Test Server?
On Pyro Test Server, the map is procedural, size 4,250 with seed 1905085736, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Pyro Test Server rules and settings: what are they?
No gather rate appears in the name of Pyro Test Server. A group of 4 players is the maximum, given as quad. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Cycle
Pyro Test Server wipe schedule: what does it show?
No next wipe can be predicted for Pyro Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 3 days 2 hours.
On Pyro Test Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 12 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Join Server
How can I connect to Pyro Test Server?
To connect, type client.connect 104.234.251.154:28035 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/sCQCaHTNdX.
Server tags
Published as mp50,ptrak,$r?,v2634,^r,gmrust,cs166586,ts4,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^r- Roleplay This server is for roleplay.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.