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BestRustServers.xyz

37,698 players on 11,453 servers

Online #8,344

Sqibuq's Build

104.234.252.167:28025 checked 11m ago

moddedoxidepve

Players

Now0/30
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5203:0012:0021:0006:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:11 UTC 2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 31 on average
9/200
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average
2/200
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average
0/30
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average
1/50
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average
3/100
抗日那几年2.0重制中,敬请期待!EA · groups of 8+ · 3 on average
5/100

Quick answers

from the figures on this page

Player Numbers

Sqibuq's Build ranking: what position does it hold?

In the top 38% of all ranked servers, Sqibuq's Build is #8,344 on player hours for the last seven days.

What is the player count on Sqibuq's Build?

0 of 30 slots are filled on Sqibuq's Build at the moment. The average player count over the last seven days is 0, with a peak of 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.

Server Tags

How should the tags on Sqibuq's Build be interpreted?

For Sqibuq's Build, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slot count is 30; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain Sqibuq's Build?

These BestRustServers.xyz lists include Sqibuq's Build: Best modded Rust servers, Best Rust build servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Details

Sqibuq's Build Rust version: which one?

On Windows, Sqibuq's Build runs Rust network protocol 2634 and build 167584. Your game has to match the protocol to connect; Steam takes care of updating it.

Sqibuq's Build performance: is it smooth?

Its average server fps over the last 48 hours was 100, with a low of 55. The entity count reached 71,141, covering buildings, deployables and all other world objects. Memory use peaked at 2,328 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is Sqibuq's Build and is it online?

The server is online: Sqibuq's Build. About 9 hours ago is when it last restarted, based on its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first time BestRustServers.xyz saw it was on 24 September 2026.

What is the location of Sqibuq's Build?

No region is published by Sqibuq's Build. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.234.252.167:28025 is its address.

Rules & Map

Sqibuq's Build map: which one is it?

On Sqibuq's Build, the map is procedural, size 3,500 with seed 648252, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What are the settings and rules for Sqibuq's Build?

The name Sqibuq's Build carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.

Wipe Schedule

When does Sqibuq's Build wipe?

The record holds too few wipes for Sqibuq's Build to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 5 hours.

What happens on wipe day on Sqibuq's Build?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd reached its peak.

How to Join

What is the process to join Sqibuq's Build?

To connect, type client.connect 104.234.252.167:28025 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp30
Max players Slot count is 30.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Gameplay

^p
PvE No player combat—the environment is the danger.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.