Local_Test
104.28.217.175:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:19 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Local_Test sit in the rankings?
Rank #15,986 over the last seven days in player hours: Local_Test, inside the top 71% of ranked servers.
How many players are on Local_Test?
Local_Test is not online at the moment; its last appearance was 33 hours ago. The seven-day average player count stands at 0.
Server Tags
What is the meaning of the tags on Local_Test?
The game's server browser reads these tags from Local_Test: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Local_Test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Local_Test are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is Local_Test on?
The combination is Rust network protocol 2634 and build 167584 on Windows for Local_Test. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Local_Test and is it online?
Offline now for Local_Test, last seen 33 hours ago. Over the past 7 full days, it was online 2 of 168 hours, 1% of the time. On 16 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Local_Test?
No region is published by Local_Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.28.217.175:28015 is its address.
Rules & Map
What is the map on Local_Test?
Generated by the game, the map on Local_Test is procedural.
Local_Test rules and settings: what are they?
The name Local_Test carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC: off.
Wipe Schedule
Local_Test wipe schedule: what does it show?
Local_Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 34 hours.
Connect
What is the process to join Local_Test?
Use the F1 console: client.connect 104.28.217.175:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.