Name of Server as Shown on the Client Server List
104.28.224.94:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:39 UTCFW 13d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Name of Server as Shown on the Client Server List?
In the top 35% of all ranked servers, Name of Server as Shown on the Client Server List is #7,822 on player hours for the last seven days.
What is the player count on Name of Server as Shown on the Client Server List?
At this moment, Name of Server as Shown on the Client Server List is offline, with the last sighting 3 hours ago. Averaged across the last seven days: 1 players, peaking at 1. In the last 48 hours, 22:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
How should the tags on Name of Server as Shown on the Client Server List be interpreted?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166493 (Build): Game build number: 166493; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Name of Server as Shown on the Client Server List?
The BestRustServers.xyz lists that include Name of Server as Shown on the Client Server List are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 166493 on Windows is what Name of Server as Shown on the Client Server List uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Name of Server as Shown on the Client Server List?
Last seen 3 hours ago, Name of Server as Shown on the Client Server List is currently offline. Over the past 7 full days, it was online 16 of 168 hours, 10% of the time. The first time BestRustServers.xyz saw it was on 15 September 2026.
What is the location of Name of Server as Shown on the Client Server List?
There is no region published by Name of Server as Shown on the Client Server List. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 104.28.224.94:28015.
Rules & Map
Name of Server as Shown on the Client Server List map: which one is it?
A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.
What are the settings and rules for Name of Server as Shown on the Client Server List?
A gather rate is not given in the name Name of Server as Shown on the Client Server List. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC off.
Wipe Cycle
When does Name of Server as Shown on the Client Server List wipe?
Once a month Name of Server as Shown on the Client Server List wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 13 days 8 hours.
Join Server
Name of Server as Shown on the Client Server List joining: how is it done?
Enter client.connect 104.28.224.94:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players The server has 2 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166493- Build Game build number: 166493.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.