Parallax Local Test
104.28.229.15:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Parallax Local Test?
Over the last seven days, Parallax Local Test ranks #14,326 in player hours, which is in the top 61% of ranked servers.
Is Parallax Local Test busy?
At this moment, Parallax Local Test is offline, with the last sighting 17 days 8 hours ago.
Tags & Lists
How should the tags on Parallax Local Test be interpreted?
For Parallax Local Test, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Parallax Local Test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Parallax Local Test are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is Parallax Local Test on?
On Windows, Parallax Local Test runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Parallax Local Test and is it online?
Last seen 17 days 8 hours ago, Parallax Local Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 26 September 2026, BestRustServers.xyz saw it for the first time.
Parallax Local Test location: where is it?
There is no region published by Parallax Local Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 104.28.229.15:28015 is its address.
Rules and Settings
What is the map on Parallax Local Test?
A procedural map is what Parallax Local Test runs, generated by the game.
What rules and configuration does Parallax Local Test have?
No gather rate appears in the name of Parallax Local Test. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is off.
Wipe Schedule
Parallax Local Test wipe schedule: what does it show?
Parallax Local Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 17 days 11 hours.
Join Server
What is the process to join Parallax Local Test?
Use the F1 console: client.connect 104.28.229.15:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players The server has 4 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.