Test server autowipe
104.28.230.248:28888 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Test server autowipe sit in the rankings?
In the top 72% of all ranked servers, Test server autowipe is #15,886 on player hours for the last seven days.
How many players are on Test server autowipe?
Test server autowipe is not online at the moment; its last appearance was 3 days 11 hours ago. The seven-day average player count stands at 0.
Server Tags
How should the tags on Test server autowipe be interpreted?
Read by the game's server browser, the tags Test server autowipe publishes are: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Test server autowipe appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Test server autowipe are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
Test server autowipe Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for Test server autowipe. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Test server autowipe?
Offline now for Test server autowipe, last seen 3 days 11 hours ago. It was up 1% of the time over the last 3 full days, 1 of 72 hours. On 11 October 2026, BestRustServers.xyz saw it for the first time.
Where can Test server autowipe be found?
No region is given by Test server autowipe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 104.28.230.248:28888 is its address.
Rules & Map
Which map is used on Test server autowipe?
A procedural map is what Test server autowipe runs, generated by the game.
Test server autowipe rules and settings: what are they?
A gather rate is not given in the name Test server autowipe. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC: on.
Wipe Information
On what schedule does Test server autowipe wipe?
The record holds too few wipes for Test server autowipe to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 3 days 18 hours.
Join Server
Test server autowipe joining: how is it done?
Use the F1 console: client.connect 104.28.230.248:28888. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.