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85,442 players on 11,785 servers

Offline #15,986

Local_Test

104.28.249.175:28015 checked 1d ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
25 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC 1d ago – – running 1
Thu 17 Sep, 10:04 UTC 26d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average
461/550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average
446/500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average
268/300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average
417/450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
76/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average
348/425

Quick answers

from the figures on this page

Player Numbers

Where does Local_Test sit in the rankings?

Over the last seven days, Local_Test ranks #15,986 in player hours, which is in the top 71% of ranked servers.

What is the player count on Local_Test?

At this moment, Local_Test is offline, with the last sighting 33 hours ago. Averaged across the last seven days: 0 players.

Server Tags

How should the tags on Local_Test be interpreted?

Read by the game's server browser, the tags Local_Test publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain Local_Test?

These BestRustServers.xyz lists include Local_Test: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Information

What Rust version is Local_Test on?

On Windows, Local_Test runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.

What is the uptime and reliability of Local_Test?

Last seen 33 hours ago, Local_Test is currently offline. Over the past 7 full days, it was online 1 of 168 hours, 1% of the time. The first time BestRustServers.xyz saw it was on 16 September 2026.

Where can Local_Test be found?

No region is published by Local_Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 104.28.249.175:28015.

Rules & Map

Local_Test map: which one is it?

A procedural map is what Local_Test runs, generated by the game.

Local_Test rules and settings: what are they?

The name Local_Test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. The server has VAC off.

Wipe Schedule

Local_Test wipe schedule: what does it show?

The record holds too few wipes for Local_Test to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 34 hours.

What happens on wipe day on Local_Test?

Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.

Join Server

What is the process to join Local_Test?

Enter client.connect 104.28.249.175:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Slot count is 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167584
Build Game build number: 167584.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.