JoJos Wonderland
104.4.53.1:28021 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 2.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:42 UTC 3h ago | – | – | running | 1 |
| Thu 8 Oct, 18:43 UTC 5d ago | 3 | – | – | 0 |
| Thu 8 Oct, 03:54 UTC 5d ago | 3 | – | 0.6 days | 1 |
| Fri 2 Oct, 23:06 UTC 10d ago | 2 | halved by day 4 | 5.2 days | 0 |
| Sat 26 Sep, 22:08 UTC 17d ago | 0 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
JoJos Wonderland ranking: what position does it hold?
In the top 20% of all ranked servers, JoJos Wonderland is #4,544 on player hours for the last seven days.
How many players are on JoJos Wonderland?
JoJos Wonderland: 1 players now, with 10 slots available. Averaged across the last seven days: 0 players, peaking at 3. In the last 48 hours, 06:00 UTC saw the highest activity, with an average of 2 players.
Tags and Filters
JoJos Wonderland tags: what do they indicate?
For JoJos Wonderland, the game's server browser reads the following tags: gmprimitive (Game mode): No guns—bows, spears and melee only; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^h (Hardcore): Fewer assists and a rougher survival in Facepunch's hardcore mode; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain JoJos Wonderland?
The BestRustServers.xyz lists that include JoJos Wonderland are: Best modded Rust servers, Best Primitive Rust Servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE, Hardcore and Primitive; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
JoJos Wonderland Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what JoJos Wonderland uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on JoJos Wonderland smooth?
Its average server fps over the last 48 hours was 236, with a low of 187. Buildings, deployables and the rest of the world accounted for up to 66,086 entities. The maximum memory used was 2,425 MB. Players feel lag when fps is low and entity count climbs.
JoJos Wonderland uptime and reliability: what are they?
JoJos Wonderland is currently online. About 2 hours ago is when it last restarted, based on its uptime. It was up 92% of the time over the last 7 full days, 154 of 168 hours. On 25 September 2026, BestRustServers.xyz saw it for the first time.
Where can JoJos Wonderland be found?
There is no region published by JoJos Wonderland. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.4.53.1:28021.
Rules and Settings
JoJos Wonderland map: which one is it?
Generated by the game, the map on JoJos Wonderland is procedural, size 4,000, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What are the settings and rules for JoJos Wonderland?
A gather rate is not given in the name JoJos Wonderland. No group limit is stated; the game's default of 8 players applies. It runs hardcore, The hardest mode from Facepunch. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does JoJos Wonderland wipe?
The wipe times of JoJos Wonderland are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 3 hours.
What happens on wipe day on JoJos Wonderland?
Across its recent wipes, the busiest point averaged 3 players. 16 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half in the wipes that did not hold.
How to Join
JoJos Wonderland joining: how is it done?
To connect, type client.connect 104.4.53.1:28021 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,^h,^p,gmprimitive,cs167781,ts8,^o^z,modded
Game
gmprimitive- Game mode No guns—bows, spears and melee only.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Difficulty
^h- Hardcore Fewer assists and a rougher survival in Facepunch's hardcore mode.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.