Filthy Casuals Modded
104.59.53.189:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:40 UTCFW 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Filthy Casuals Modded?
Rank #7,958 over the last seven days in player hours: Filthy Casuals Modded, inside the top 36% of ranked servers.
Is Filthy Casuals Modded busy?
0 of 79 slots are filled on Filthy Casuals Modded at the moment. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 1.
Server Tags
Filthy Casuals Modded tags: what do they indicate?
For Filthy Casuals Modded, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp79 (Max players): The server has 79 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Filthy Casuals Modded appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Filthy Casuals Modded are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Filthy Casuals Modded Rust version: which one?
On Windows, Filthy Casuals Modded runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Filthy Casuals Modded smooth?
For the past 48 hours, server fps averaged 92, never dropping below 53. The entity count reached 120,950, covering buildings, deployables and all other world objects. The maximum memory used was 4,154 MB. Players feel lag when fps is low and entity count climbs.
Filthy Casuals Modded uptime and reliability: what are they?
At the moment, Filthy Casuals Modded is up. The uptime it reports shows a restart roughly 2 days 19 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 30 September 2026.
Where can Filthy Casuals Modded be found?
No region is published by Filthy Casuals Modded. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.59.53.189:28015.
Rules & Map
What is the map on Filthy Casuals Modded?
On Filthy Casuals Modded, the map is procedural, size 4,500 with seed 71413, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Filthy Casuals Modded have?
A gather rate is not given in the name Filthy Casuals Modded. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Cycle
Filthy Casuals Modded wipe schedule: what does it show?
The force wipe is the one monthly wipe on Filthy Casuals Modded. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 1 hours.
On Filthy Casuals Modded, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 31 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join Filthy Casuals Modded?
To connect, type client.connect 104.59.53.189:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp79,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp79- Max players The server has 79 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.