core_main
107.13.210.75:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 86.6 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:58 UTC 3d ago | 2 | – | running | 1 |
| Thu 16 Jul, 09:14 UTC 89d ago | – | – | 86.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
core_main ranking: what position does it hold?
In the top 21% of all ranked servers, core_main is #4,716 on player hours for the last seven days.
Is core_main busy?
The current player count for core_main is 1, out of 50 slots. Averaged across the last seven days: 1 players, peaking at 3. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 2 players.
Tags & Lists
core_main tags: what do they indicate?
For core_main, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; v2223 (Protocol): Your game must be on protocol 2223 to connect; ptrak (Networking): Network layer: RakNet, the standard; hd9562fd7 (Custom tag): Set by the owner or a plugin, not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
core_main in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include core_main are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all.
Server Details
core_main Rust version: which one?
The combination is Rust network protocol 2223 on Windows for core_main. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on core_main?
For the past 48 hours, server fps averaged 245, never dropping below 236. Buildings, deployables and the rest of the world accounted for up to 124,885 entities. At its highest, memory usage was 1,754 MB. Players feel lag when fps is low and entity count climbs.
core_main uptime and reliability: what are they?
core_main is currently online. According to its reported uptime, the last restart was about 17 hours ago. Over the past 7 full days, it was online 83 of 168 hours, 49% of the time. The first time BestRustServers.xyz saw it was on 19 September 2026.
core_main location: where is it?
No region is published by core_main. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 107.13.210.75:28015 is its address.
Rules & Map
core_main map: which one is it?
Generated by the game, the map on core_main is procedural, size 4,500, seed 87583452. View it on RustMaps from this page: identical size and seed produce an identical map.
core_main rules and settings: what are they?
The name core_main carries no gather multiplier. No group limit is published. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC: on.
Wipe Cycle
On what schedule does core_main wipe?
core_main's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 89 days 19 hours.
What happens on wipe day on core_main?
An average peak of 2 players was drawn by its recent wipes. 31 hours into the latest wipe, the crowd reached its peak.
Connect
core_main joining: how is it done?
Enter client.connect 107.13.210.75:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
v2223- Protocol Your game must be on protocol 2223 to connect.
ptrak- Networking Network layer: RakNet, the standard.
Other
hd9562fd7- Custom tag Set by the owner or a plugin, not a standard Rust tag.
stok- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.