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BestRustServers.xyz

33,425 players on 11,460 servers

Online #15,956

[US] Chrispy Staging

107.211.211.138:29015 checked 13m ago

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:44 UTC 13d ago 3 – running 0
Tue 29 Sep, 20:04 UTC 14d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average
337/400
Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average
22/250
Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average
31/250
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 219 on average
207/400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average
188/275
Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 189 on average
118/200

Quick answers

from the figures on this page

Player Count

[US] Chrispy Staging ranking: what position does it hold?

Rank #15,956 over the last seven days in player hours: [US] Chrispy Staging, inside the top 71% of ranked servers.

How many players are on [US] Chrispy Staging?

0 of 50 slots are filled on [US] Chrispy Staging at the moment. Averaged across the last seven days: 0 players.

Tags and Filters

What is the meaning of the tags on [US] Chrispy Staging?

For [US] Chrispy Staging, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches this version; cs167519 (Build): Game build number: 167519; ptrak (Networking): Network layer: RakNet, the standard; $rus5 (Region code): Listed region code: us5. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does [US] Chrispy Staging appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include [US] Chrispy Staging are: Rust community servers, ranked and North American Rust servers. These filters on the server list display it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

[US] Chrispy Staging Rust version: which one?

Rust network protocol 2635 and build 167519 on Windows is what [US] Chrispy Staging uses. Joining requires the same protocol; Steam updates your game for you.

[US] Chrispy Staging performance: is it smooth?

For the past 48 hours, server fps averaged 88, never dropping below 61. Buildings, deployables and the rest of the world accounted for up to 121,625 entities. At its highest, memory usage was 3,541 MB. What players experience as lag is low fps combined with a rising entity count.

What is the uptime and reliability of [US] Chrispy Staging?

At the moment, [US] Chrispy Staging is up. According to its reported uptime, the last restart was about 3 days 11 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of [US] Chrispy Staging?

Its name points to North America, though [US] Chrispy Staging publishes no region tag, and its region code is us5. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 107.211.211.138:29015.

Rules & Map

What is the map on [US] Chrispy Staging?

On [US] Chrispy Staging, the map is procedural, size 4,500 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does [US] Chrispy Staging have?

A gather rate is not given in the name [US] Chrispy Staging. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.

Wipe Schedule

[US] Chrispy Staging wipe schedule: what does it show?

The record holds too few wipes for [US] Chrispy Staging to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 13 days 10 hours.

On [US] Chrispy Staging, what occurs on wipe day?

The average busiest point of its recent wipes was 3 players. 8 hours after the latest wipe, the crowd hit its peak.

How to Join

[US] Chrispy Staging joining: how is it done?

Enter client.connect 107.211.211.138:29015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs167519,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are limited to 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches this version.
cs167519
Build Game build number: 167519.
ptrak
Networking Network layer: RakNet, the standard.
$rus5
Region code Listed region code: us5.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.