[US] Chrispy Staging
107.211.211.138:29015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:44 UTC 13d ago | 3 | – | running | 0 |
| Tue 29 Sep, 20:04 UTC 14d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[US] Chrispy Staging ranking: what position does it hold?
Rank #15,956 over the last seven days in player hours: [US] Chrispy Staging, inside the top 71% of ranked servers.
How many players are on [US] Chrispy Staging?
0 of 50 slots are filled on [US] Chrispy Staging at the moment. Averaged across the last seven days: 0 players.
Tags and Filters
What is the meaning of the tags on [US] Chrispy Staging?
For [US] Chrispy Staging, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches this version; cs167519 (Build): Game build number: 167519; ptrak (Networking): Network layer: RakNet, the standard; $rus5 (Region code): Listed region code: us5. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [US] Chrispy Staging appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [US] Chrispy Staging are: Rust community servers, ranked and North American Rust servers. These filters on the server list display it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
[US] Chrispy Staging Rust version: which one?
Rust network protocol 2635 and build 167519 on Windows is what [US] Chrispy Staging uses. Joining requires the same protocol; Steam updates your game for you.
[US] Chrispy Staging performance: is it smooth?
For the past 48 hours, server fps averaged 88, never dropping below 61. Buildings, deployables and the rest of the world accounted for up to 121,625 entities. At its highest, memory usage was 3,541 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [US] Chrispy Staging?
At the moment, [US] Chrispy Staging is up. According to its reported uptime, the last restart was about 3 days 11 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of [US] Chrispy Staging?
Its name points to North America, though [US] Chrispy Staging publishes no region tag, and its region code is us5. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 107.211.211.138:29015.
Rules & Map
What is the map on [US] Chrispy Staging?
On [US] Chrispy Staging, the map is procedural, size 4,500 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [US] Chrispy Staging have?
A gather rate is not given in the name [US] Chrispy Staging. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Schedule
[US] Chrispy Staging wipe schedule: what does it show?
The record holds too few wipes for [US] Chrispy Staging to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 13 days 10 hours.
On [US] Chrispy Staging, what occurs on wipe day?
The average busiest point of its recent wipes was 3 players. 8 hours after the latest wipe, the crowd hit its peak.
How to Join
[US] Chrispy Staging joining: how is it done?
Enter client.connect 107.211.211.138:29015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$rus5,v2635,gmrust,cs167519,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2635- Protocol Protocol 2635: join only if your game matches this version.
cs167519- Build Game build number: 167519.
ptrak- Networking Network layer: RakNet, the standard.
$rus5- Region code Listed region code: us5.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.