[SEA] RustCamp | 3x | Biweekly
108.136.160.56:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 22:13 UTC, in 4d 6h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 4d 6hSun 18 Oct, 22:13 UTC
- 18d 6hSun 1 Nov, 22:13 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 32d 6hSun 15 Nov, 22:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:13 UTC 9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [SEA] RustCamp | 3x | Biweekly?
Rank #9,252 over the last seven days in player hours: [SEA] RustCamp | 3x | Biweekly, inside the top 42% of ranked servers.
Is [SEA] RustCamp | 3x | Biweekly busy?
[SEA] RustCamp | 3x | Biweekly: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 2 players.
Server Tags
[SEA] RustCamp | 3x | Biweekly tags: what do they indicate?
Read by the game's server browser, the tags [SEA] RustCamp | 3x | Biweekly publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Game build number: 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [SEA] RustCamp | 3x | Biweekly appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers by live players and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server Details
What Rust version is [SEA] RustCamp | 3x | Biweekly on?
On Linux, [SEA] RustCamp | 3x | Biweekly runs Rust network protocol 2634 and build 167058. Your game has to match the protocol to connect; Steam takes care of updating it.
[SEA] RustCamp | 3x | Biweekly performance: is it smooth?
Over 48 hours, it averaged 216 server fps; the lowest was 176. Buildings, deployables and the rest of the world accounted for up to 69,174 entities. The maximum memory used was 3,119 MB. What players experience as lag is low fps combined with a rising entity count.
[SEA] RustCamp | 3x | Biweekly uptime and reliability: what are they?
The server is online: [SEA] RustCamp | 3x | Biweekly. About 6 days 15 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 29 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [SEA] RustCamp | 3x | Biweekly?
Without a region tag, [SEA] RustCamp | 3x | Biweekly's name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 108.136.160.56:28015 is its address.
Settings & Map
What is the map on [SEA] RustCamp | 3x | Biweekly?
On [SEA] RustCamp | 3x | Biweekly, the map is procedural, size 3,500 with seed 12345, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [SEA] RustCamp | 3x | Biweekly have?
[SEA] RustCamp | 3x | Biweekly carries its gather rate in its name: 3x. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Cycle
[SEA] RustCamp | 3x | Biweekly wipe schedule: what does it show?
The prediction for [SEA] RustCamp | 3x | Biweekly follows its tag, since too few wipes are on record to confirm its schedule. On Sunday 18 October at 22:13 UTC the next wipe is due. Its world dates from 9 days 17 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on [SEA] RustCamp | 3x | Biweekly?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
[SEA] RustCamp | 3x | Biweekly joining: how is it done?
Enter client.connect 108.136.160.56:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Game build number: 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.