Rust Solo PvE - Local
108.237.91.203:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 days between real wipes
- wipe-day peak
- 300 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 300, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 06:24 UTC 2d ago | 300 | – | running | 232 |
| Sat 10 Oct, 00:12 UTC 5d ago | 301 | held half | 2.3 days | 193 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Rust Solo PvE - Local?
In the top 2% of all ranked servers, Rust Solo PvE - Local is #380 on player hours for the last seven days.
How many players are on Rust Solo PvE - Local?
At this moment, Rust Solo PvE - Local is offline, with the last sighting 46 hours ago. The average player count over the last seven days is 224, with a peak of 301. The busiest time in the last 48 hours was 02:00 UTC, when the average player count was 251.
Tags & Lists
How should the tags on Rust Solo PvE - Local be interpreted?
For Rust Solo PvE - Local, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rust Solo PvE - Local appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rust Solo PvE - Local: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 200; Average players: 200+ on average.
Server Details
What Rust version is Rust Solo PvE - Local on?
On Windows, Rust Solo PvE - Local runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
Rust Solo PvE - Local uptime and reliability: what are they?
Offline now for Rust Solo PvE - Local, last seen 46 hours ago. Over the past 7 full days, it was online 44 of 168 hours, 26% of the time. It was first seen by BestRustServers.xyz on 3 October 2026.
Rust Solo PvE - Local location: where is it?
No region is published by Rust Solo PvE - Local. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 108.237.91.203:28015.
Settings & Map
What is the map on Rust Solo PvE - Local?
A procedural map is what Rust Solo PvE - Local runs, generated by the game.
What rules and configuration does Rust Solo PvE - Local have?
The name Rust Solo PvE - Local carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Schedule
Rust Solo PvE - Local wipe schedule: what does it show?
The record holds too few wipes for Rust Solo PvE - Local to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 19 hours.
On Rust Solo PvE - Local, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 300 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
Rust Solo PvE - Local joining: how is it done?
Enter client.connect 108.237.91.203:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players Slots: 4.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.