PotatoLand
108.61.121.28:28016 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
PotatoLand ranking: what position does it hold?
Over the last seven days, PotatoLand ranks #15,967 in player hours, which is in the top 71% of ranked servers.
What is the player count on PotatoLand?
PotatoLand: 0 players now, with 50 slots available. The seven-day average player count stands at 0.
Tags and Filters
PotatoLand tags: what do they indicate?
Read by the game's server browser, the tags PotatoLand publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163207 (Build): Build 163207; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain PotatoLand?
The BestRustServers.xyz lists that include PotatoLand are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
PotatoLand Rust version: which one?
The combination is Rust network protocol 2633 and build 163207 on Windows for PotatoLand. Steam updates your game automatically, but it needs to match the protocol to join.
PotatoLand performance: is it smooth?
For the past 48 hours, server fps averaged 100, never dropping below 100. The entity count reached 19,232, covering buildings, deployables and all other world objects. The maximum memory used was 2,819 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of PotatoLand?
The server is online: PotatoLand. About 28 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
PotatoLand location: where is it?
No region is published by PotatoLand. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 108.61.121.28:28016.
Rules & Map
What is the map on PotatoLand?
Generated by the game, the map on PotatoLand is procedural, size 2,000, seed 270826028. View it on RustMaps from this page: identical size and seed produce an identical map.
PotatoLand rules and settings: what are they?
A gather rate is not given in the name PotatoLand. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Information
On what schedule does PotatoLand wipe?
The record holds too few wipes for PotatoLand to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 36 days 10 hours.
How to Join
How can I connect to PotatoLand?
Enter client.connect 108.61.121.28:28016 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163207- Build Build 163207.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.