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BestRustServers.xyz

74,270 players on 11,699 servers

Online #5,840

Knucklehead Servers

108.73.93.241:28015 checked 8m ago

moddedoxide

Players

Now0/150
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
19.1 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:56 UTC 8d ago 1 – running 0
Thu 17 Sep, 09:15 UTC 27d ago 0 – 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
116/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
150/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
93/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
20/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
7/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
51/700

Quick answers

from the figures on this page

Population

Where does Knucklehead Servers sit in the rankings?

Over the last seven days, Knucklehead Servers ranks #5,840 in player hours, which is in the top 26% of ranked servers.

What is the player count on Knucklehead Servers?

Knucklehead Servers: 0 players now, with 150 slots available. The average player count over the last seven days is 0, with a peak of 1.

Tags and Filters

Knucklehead Servers tags: what do they indicate?

The game's server browser reads these tags from Knucklehead Servers: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): Slot count is 150; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.

Knucklehead Servers in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Knucklehead Servers: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

What Rust version is Knucklehead Servers on?

The combination is Rust network protocol 2634 and build 166652 on Linux for Knucklehead Servers. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on Knucklehead Servers smooth?

Over 48 hours, it averaged 106 server fps; the lowest was 78. It held up to 92,579 entities: everything from buildings to deployables in the world. The maximum memory used was 6,998 MB. What players experience as lag is low fps combined with a rising entity count.

What is the uptime and reliability of Knucklehead Servers?

At the moment, Knucklehead Servers is up. About 8 days ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.

Where can Knucklehead Servers be found?

No region is published by Knucklehead Servers. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 108.73.93.241:28015 is its address.

Rules and Settings

Which map is used on Knucklehead Servers?

A procedural map of size 4,000 and seed 20261006 is what Knucklehead Servers runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does Knucklehead Servers have?

The name Knucklehead Servers carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.

Wipe Schedule

When does Knucklehead Servers wipe?

The record holds too few wipes for Knucklehead Servers to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 8 days 9 hours.

On Knucklehead Servers, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 0 players. 2 hours into the latest wipe, the crowd reached its peak.

How to Join

How can I connect to Knucklehead Servers?

To connect, type client.connect 108.73.93.241:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp150
Max players Slot count is 150.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Game build number: 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.