Battlegrounds Testing
108.74.19.235:28066 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 12 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTCFW 12d ago | 1 | – | running | 0 |
| Sat 19 Sep, 18:55 UTC 24d ago | 1 | halved by day 1 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Battlegrounds Testing sit in the rankings?
In the top 71% of all ranked servers, Battlegrounds Testing is #15,961 on player hours for the last seven days.
Is Battlegrounds Testing busy?
0 of 10 slots are filled on Battlegrounds Testing at the moment. The average player count over the last seven days is 0.
Tags and Filters
How should the tags on Battlegrounds Testing be interpreted?
For Battlegrounds Testing, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Battlegrounds Testing?
The BestRustServers.xyz lists that include Battlegrounds Testing are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Battlegrounds Testing Rust version: which one?
Rust network protocol 2634 and build 167231 on Windows is what Battlegrounds Testing uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Battlegrounds Testing smooth?
For the past 48 hours, server fps averaged 110, never dropping below 96. Buildings, deployables and the rest of the world accounted for up to 68,263 entities. The maximum memory used was 2,502 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Battlegrounds Testing?
Battlegrounds Testing is currently online. About 4 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Battlegrounds Testing be found?
No region is published by Battlegrounds Testing. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 108.74.19.235:28066 is its address.
Settings & Map
Which map is used on Battlegrounds Testing?
Generated by the game, the map on Battlegrounds Testing is procedural, size 3,500, seed 980990498. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
Battlegrounds Testing rules and settings: what are they?
A gather rate is not given in the name Battlegrounds Testing. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Schedule
When does Battlegrounds Testing wipe?
The record holds too few wipes for Battlegrounds Testing to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 11 hours.
On Battlegrounds Testing, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 33 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Join Server
How can I connect to Battlegrounds Testing?
To connect, type client.connect 108.74.19.235:28066 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://stats.battlegroundsrust.com/.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Build 167231.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.