142# NEEDFORCRAFT Classic 02.10
109.111.170.145:28016 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 12:33 UTC, in 4d 19h. Its biweekly schedule tag · low confidence
- usual gap
- 8.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 2.5
Coming wipes
- 4d 19hMon 19 Oct, 12:33 UTC
- 18d 19hMon 2 Nov, 12:33 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 32d 19hMon 16 Nov, 12:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:33 UTC 9d ago | 2 | – | running | 0 |
| Fri 2 Oct, 15:21 UTC 12d ago | 2 | halved by day 1 | 2.9 days | 0 |
| Fri 18 Sep, 11:48 UTC 26d ago | 7 | halved by day 4 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
142# NEEDFORCRAFT Classic 02.10 ranking: what position does it hold?
In the top 17% of all ranked servers, 142# NEEDFORCRAFT Classic 02.10 is #3,744 on player hours for the last seven days.
How many players are on 142# NEEDFORCRAFT Classic 02.10?
The server 142# NEEDFORCRAFT Classic 02.10 is currently offline; it was last seen 1 hours ago. The average player count over the last seven days is 1, with a peak of 3. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 2.
Tags & Lists
How should the tags on 142# NEEDFORCRAFT Classic 02.10 be interpreted?
For 142# NEEDFORCRAFT Classic 02.10, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp99 (Max players): Slots: 99; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does 142# NEEDFORCRAFT Classic 02.10 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include 142# NEEDFORCRAFT Classic 02.10: Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Details
142# NEEDFORCRAFT Classic 02.10 Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what 142# NEEDFORCRAFT Classic 02.10 uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on 142# NEEDFORCRAFT Classic 02.10 smooth?
Over 48 hours, it averaged 86 server fps; the lowest was 35. It held up to 109,099 entities: everything from buildings to deployables in the world. Memory use peaked at 3,692 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is 142# NEEDFORCRAFT Classic 02.10 and is it online?
Offline now for 142# NEEDFORCRAFT Classic 02.10, last seen 1 hours ago. About 12 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of 142# NEEDFORCRAFT Classic 02.10?
There is no region published by 142# NEEDFORCRAFT Classic 02.10. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 109.111.170.145:28016 is its address.
Rules and Settings
Which map is used on 142# NEEDFORCRAFT Classic 02.10?
A procedural map of size 4,250 and seed 540993073 is what 142# NEEDFORCRAFT Classic 02.10 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does 142# NEEDFORCRAFT Classic 02.10 have?
The name 142# NEEDFORCRAFT Classic 02.10 carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Cycle
When does 142# NEEDFORCRAFT Classic 02.10 wipe?
As 142# NEEDFORCRAFT Classic 02.10's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Monday 19 October at 12:33 UTC. The world in play was made 9 days 3 hours. Its tags declare wipes every two weeks.
On 142# NEEDFORCRAFT Classic 02.10, what occurs on wipe day?
The average busiest point of its recent wipes was 4 players. 23 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 2.5.
Join Server
How can I connect to 142# NEEDFORCRAFT Classic 02.10?
Enter client.connect 109.111.170.145:28016 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at http://needforcraft.ru/.
Server tags
Published as mp99,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp99- Max players Slots: 99.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.